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Cami2v: Camera-controlled image-to-video diffusion model

21 Pith papers cite this work. Polarity classification is still indexing.

21 Pith papers citing it
abstract

Recent advancements have integrated camera pose as a user-friendly and physics-informed condition in video diffusion models, enabling precise camera control. In this paper, we identify one of the key challenges as effectively modeling noisy cross-frame interactions to enhance geometry consistency and camera controllability. We innovatively associate the quality of a condition with its ability to reduce uncertainty and interpret noisy cross-frame features as a form of noisy condition. Recognizing that noisy conditions provide deterministic information while also introducing randomness and potential misguidance due to added noise, we propose applying epipolar attention to only aggregate features along corresponding epipolar lines, thereby accessing an optimal amount of noisy conditions. Additionally, we address scenarios where epipolar lines disappear, commonly caused by rapid camera movements, dynamic objects, or occlusions, ensuring robust performance in diverse environments. Furthermore, we develop a more robust and reproducible evaluation pipeline to address the inaccuracies and instabilities of existing camera control metrics. Our method achieves a 25.64% improvement in camera controllability on the RealEstate10K dataset without compromising dynamics or generation quality and demonstrates strong generalization to out-of-domain images. Training and inference require only 24GB and 12GB of memory, respectively, for 16-frame sequences at 256x256 resolution. We will release all checkpoints, along with training and evaluation code. Dynamic videos are best viewed at https://zgctroy.github.io/CamI2V.

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representative citing papers

DEVIS-GRPO: Unleashing GRPO on Dynamic Extreme View Synthesis

cs.CV · 2026-05-16 · unverdicted · novelty 7.0

DEVIS-GRPO applies online policy gradients with an accumulative small-to-large view sampling strategy and multi-level rewards to improve trajectory-controlled extreme view video generation, reporting gains on Kubric-4D, iPhone, and DL3DV datasets.

Novel View Synthesis as Video Completion

cs.CV · 2026-04-09 · unverdicted · novelty 7.0

Video diffusion models can be adapted into permutation-invariant generators for sparse novel view synthesis by treating the problem as video completion and removing temporal order cues.

DramaDirector: Geometry-Guided Short Drama Generation

cs.CV · 2026-06-23 · conditional · novelty 6.0

Geometry-indexed depth–pose retrieval plus schema SFT and GRPO planning improves faithfulness, consistency, and controllability of plot-to-short-drama video generation over multi-agent and text-only baselines.

TriMotion: Modality-Agnostic Camera Control for Video Generation

cs.CV · 2026-06-18 · unverdicted · novelty 6.0

TriMotion is a modality-agnostic framework that maps video, pose, and text descriptions of the same camera trajectory into a shared motion embedding space, trained with a new triplet dataset and latent consistency objective, to produce videos that follow the target trajectory.

Streaming Video Generation with Streaming Force Control

cs.CV · 2026-06-05 · unverdicted · novelty 6.0

StreamForce presents a unified causal model for force-controllable streaming video generation using a new force representation and distillation pipeline, claiming SOTA force adherence and 16.6 FPS performance.

R-DMesh: Video-Guided 3D Animation via Rectified Dynamic Mesh Flow

cs.CV · 2026-05-13 · unverdicted · novelty 6.0 · 2 refs

R-DMesh proposes a VAE-based disentanglement of base mesh, motion trajectories, and rectification offset plus Triflow Attention and rectified-flow diffusion to produce 4D meshes aligned to video despite initial pose mismatch.

PhyCo: Learning Controllable Physical Priors for Generative Motion

cs.CV · 2026-04-30 · unverdicted · novelty 6.0

PhyCo adds continuous physical control to video diffusion models via physics-supervised fine-tuning on a large simulation dataset and VLM-guided rewards, yielding measurable gains in physical realism on the Physics-IQ benchmark.

AlayaWorld: Long-Horizon and Playable Video World Generation

cs.CV · 2026-07-07 · conditional · novelty 4.0

AlayaWorld is a full-stack open-source framework for interactive video world generation, combining 3D spatial caching, error-bank training, and few-step distillation for real-time playable worlds.

MoWorld: A Flash World Model

cs.CV · 2026-07-07 · conditional · novelty 4.0

A 14B-parameter mixture-of-experts world model is distilled to a four-step autoregressive generator and claimed to deliver camera-controllable video at up to 50 FPS on NPUs with 30-50% of prior inference cost.

Image-to-Video Diffusion: From Foundations to Open Frontiers

cs.CV · 2026-05-17 · unverdicted · novelty 3.0

A survey that organizes diffusion image-to-video methods into a taxonomy, distills core designs in condition encoding, temporal modeling, noise prior, and upsampling, and discusses applications plus challenges.

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Showing 21 of 21 citing papers.