None of ten tested video-generation models reliably remembers objects after occlusion in dynamic scenes; static-camera videos inflate consistency scores.
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Cami2v: Camera-controlled image-to-video diffusion model
21 Pith papers cite this work. Polarity classification is still indexing.
abstract
Recent advancements have integrated camera pose as a user-friendly and physics-informed condition in video diffusion models, enabling precise camera control. In this paper, we identify one of the key challenges as effectively modeling noisy cross-frame interactions to enhance geometry consistency and camera controllability. We innovatively associate the quality of a condition with its ability to reduce uncertainty and interpret noisy cross-frame features as a form of noisy condition. Recognizing that noisy conditions provide deterministic information while also introducing randomness and potential misguidance due to added noise, we propose applying epipolar attention to only aggregate features along corresponding epipolar lines, thereby accessing an optimal amount of noisy conditions. Additionally, we address scenarios where epipolar lines disappear, commonly caused by rapid camera movements, dynamic objects, or occlusions, ensuring robust performance in diverse environments. Furthermore, we develop a more robust and reproducible evaluation pipeline to address the inaccuracies and instabilities of existing camera control metrics. Our method achieves a 25.64% improvement in camera controllability on the RealEstate10K dataset without compromising dynamics or generation quality and demonstrates strong generalization to out-of-domain images. Training and inference require only 24GB and 12GB of memory, respectively, for 16-frame sequences at 256x256 resolution. We will release all checkpoints, along with training and evaluation code. Dynamic videos are best viewed at https://zgctroy.github.io/CamI2V.
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cs.CV 21years
2026 21roles
background 4polarities
background 4representative citing papers
CineOrchestra unifies control of subjects, events, cameras, and shot transitions in cinematic video generation through entity-centric conditioning primitives and parameter-free coordinated rotary embeddings.
DEVIS-GRPO applies online policy gradients with an accumulative small-to-large view sampling strategy and multi-level rewards to improve trajectory-controlled extreme view video generation, reporting gains on Kubric-4D, iPhone, and DL3DV datasets.
Video diffusion models can be adapted into permutation-invariant generators for sparse novel view synthesis by treating the problem as video completion and removing temporal order cues.
Geometry-indexed depth–pose retrieval plus schema SFT and GRPO planning improves faithfulness, consistency, and controllability of plot-to-short-drama video generation over multi-agent and text-only baselines.
CaR uses attention with viewpoint positional encoding and context compression for flexible memory retrieval in video world models, backed by a new SceneFly dataset, and reports SOTA results with open-domain generalization.
TriMotion is a modality-agnostic framework that maps video, pose, and text descriptions of the same camera trajectory into a shared motion embedding space, trained with a new triplet dataset and latent consistency objective, to produce videos that follow the target trajectory.
OmniDirector introduces a grid-based camera representation and hierarchical prompt agent for multi-shot camera cloning in video diffusion models trained on million-scale unpaired data.
StreamForce presents a unified causal model for force-controllable streaming video generation using a new force representation and distillation pipeline, claiming SOTA force adherence and 16.6 FPS performance.
E³C is a video diffusion model that disentangles persistent 3D scene structure via point-cloud memory from human dynamics via ego-exo pose controls for improved egocentric video generation on the Nymeria dataset.
GeoFlow adds a geometry-consistency reward based on rigid camera flow and object appearance preservation, integrated via reinforcement fine-tuning to improve geometric coherence in video generation.
R-DMesh proposes a VAE-based disentanglement of base mesh, motion trajectories, and rectification offset plus Triflow Attention and rectified-flow diffusion to produce 4D meshes aligned to video despite initial pose mismatch.
PhyCo adds continuous physical control to video diffusion models via physics-supervised fine-tuning on a large simulation dataset and VLM-guided rewards, yielding measurable gains in physical realism on the Physics-IQ benchmark.
INSPATIO-WORLD is a real-time framework for high-fidelity 4D scene generation and navigation from monocular videos via STAR architecture with implicit caching, explicit geometric constraints, and distribution-matching distillation.
UniGeo improves camera-controllable image editing by injecting point cloud geometry into a video diffusion model at the representation, architecture, and loss levels, achieving state-of-the-art geometric consistency on RE10K, DL3DV, and Tanks benchmarks.
A decoupled-control autoregressive video model using Fast-Slow Memory training, dynamic projection, and staged camera control to produce stable long-horizon outputs with human and viewpoint guidance.
The PhyScore challenge creates the first benchmark requiring metrics to jointly score video quality, physical realism, condition alignment, and temporal consistency while localizing physical anomalies in 1554 videos from seven generative models across text-to-2D, image-to-4D, and video-to-4D tracks.
AlayaWorld is a full-stack open-source framework for interactive video world generation, combining 3D spatial caching, error-bank training, and few-step distillation for real-time playable worlds.
A 14B-parameter mixture-of-experts world model is distilled to a four-step autoregressive generator and claimed to deliver camera-controllable video at up to 50 FPS on NPUs with 30-50% of prior inference cost.
A survey that organizes diffusion image-to-video methods into a taxonomy, distills core designs in condition encoding, temporal modeling, noise prior, and upsampling, and discusses applications plus challenges.
citing papers explorer
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MemoBench: Benchmarking World Modeling in Dynamically Changing Environments
None of ten tested video-generation models reliably remembers objects after occlusion in dynamic scenes; static-camera videos inflate consistency scores.
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CineOrchestra: Unified Entity-Centric Conditioning for Cinematic Video Generation
CineOrchestra unifies control of subjects, events, cameras, and shot transitions in cinematic video generation through entity-centric conditioning primitives and parameter-free coordinated rotary embeddings.
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DEVIS-GRPO: Unleashing GRPO on Dynamic Extreme View Synthesis
DEVIS-GRPO applies online policy gradients with an accumulative small-to-large view sampling strategy and multi-level rewards to improve trajectory-controlled extreme view video generation, reporting gains on Kubric-4D, iPhone, and DL3DV datasets.
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Novel View Synthesis as Video Completion
Video diffusion models can be adapted into permutation-invariant generators for sparse novel view synthesis by treating the problem as video completion and removing temporal order cues.
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DramaDirector: Geometry-Guided Short Drama Generation
Geometry-indexed depth–pose retrieval plus schema SFT and GRPO planning improves faithfulness, consistency, and controllability of plot-to-short-drama video generation over multi-agent and text-only baselines.
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Compression and Retrieval: Implicit Memory Retrieval for Video World Models
CaR uses attention with viewpoint positional encoding and context compression for flexible memory retrieval in video world models, backed by a new SceneFly dataset, and reports SOTA results with open-domain generalization.
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TriMotion: Modality-Agnostic Camera Control for Video Generation
TriMotion is a modality-agnostic framework that maps video, pose, and text descriptions of the same camera trajectory into a shared motion embedding space, trained with a new triplet dataset and latent consistency objective, to produce videos that follow the target trajectory.
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OmniDirector: General Multi-Shot Camera Cloning without Cross-Paired Data
OmniDirector introduces a grid-based camera representation and hierarchical prompt agent for multi-shot camera cloning in video diffusion models trained on million-scale unpaired data.
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Streaming Video Generation with Streaming Force Control
StreamForce presents a unified causal model for force-controllable streaming video generation using a new force representation and distillation pipeline, claiming SOTA force adherence and 16.6 FPS performance.
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E$^3$C: Video Generation with 3D Environmental Memory and Ego-Exo Human Pose Control
E³C is a video diffusion model that disentangles persistent 3D scene structure via point-cloud memory from human dynamics via ego-exo pose controls for improved egocentric video generation on the Nymeria dataset.
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GeoFlow: Enforcing Implicit Geometric Consistency in Video Generation
GeoFlow adds a geometry-consistency reward based on rigid camera flow and object appearance preservation, integrated via reinforcement fine-tuning to improve geometric coherence in video generation.
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R-DMesh: Video-Guided 3D Animation via Rectified Dynamic Mesh Flow
R-DMesh proposes a VAE-based disentanglement of base mesh, motion trajectories, and rectification offset plus Triflow Attention and rectified-flow diffusion to produce 4D meshes aligned to video despite initial pose mismatch.
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PhyCo: Learning Controllable Physical Priors for Generative Motion
PhyCo adds continuous physical control to video diffusion models via physics-supervised fine-tuning on a large simulation dataset and VLM-guided rewards, yielding measurable gains in physical realism on the Physics-IQ benchmark.
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INSPATIO-WORLD: A Real-Time 4D World Simulator via Spatiotemporal Autoregressive Modeling
INSPATIO-WORLD is a real-time framework for high-fidelity 4D scene generation and navigation from monocular videos via STAR architecture with implicit caching, explicit geometric constraints, and distribution-matching distillation.
-
UniGeo: Unifying Geometric Guidance for Camera-Controllable Image Editing via Video Models
UniGeo improves camera-controllable image editing by injecting point cloud geometry into a video diffusion model at the representation, architecture, and loss levels, achieving state-of-the-art geometric consistency on RE10K, DL3DV, and Tanks benchmarks.
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Directing the World: Fast Autoregressive Video Generation with Compositional Human-Camera Control
A decoupled-control autoregressive video model using Fast-Slow Memory training, dynamic projection, and staged camera control to produce stable long-horizon outputs with human and viewpoint guidance.
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LoViF 2026 The First Challenge on Holistic Quality Assessment for 4D World Model (PhyScore)
The PhyScore challenge creates the first benchmark requiring metrics to jointly score video quality, physical realism, condition alignment, and temporal consistency while localizing physical anomalies in 1554 videos from seven generative models across text-to-2D, image-to-4D, and video-to-4D tracks.
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AlayaWorld: Long-Horizon and Playable Video World Generation
AlayaWorld is a full-stack open-source framework for interactive video world generation, combining 3D spatial caching, error-bank training, and few-step distillation for real-time playable worlds.
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MoWorld: A Flash World Model
A 14B-parameter mixture-of-experts world model is distilled to a four-step autoregressive generator and claimed to deliver camera-controllable video at up to 50 FPS on NPUs with 30-50% of prior inference cost.
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Image-to-Video Diffusion: From Foundations to Open Frontiers
A survey that organizes diffusion image-to-video methods into a taxonomy, distills core designs in condition encoding, temporal modeling, noise prior, and upsampling, and discusses applications plus challenges.
- Effective Multi-sensor Conditioning for Street-view Novel-view Synthesis