Disaggregating cache operators from compute and overlapping them across the two classifier-free-guidance branches turns cross-timestep caching into up to 1.80x real end-to-end speedup on edge GPUs when the cache overflows VRAM.
QNCD: Quantization Noise Correction for Diffusion Models
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abstract
Diffusion models have revolutionized image synthesis, setting new benchmarks in quality and creativity. However, their widespread adoption is hindered by the intensive computation required during the iterative denoising process. Post-training quantization (PTQ) presents a solution to accelerate sampling, aibeit at the expense of sample quality, extremely in low-bit settings. Addressing this, our study introduces a unified Quantization Noise Correction Scheme (QNCD), aimed at minishing quantization noise throughout the sampling process. We identify two primary quantization challenges: intra and inter quantization noise. Intra quantization noise, mainly exacerbated by embeddings in the resblock module, extends activation quantization ranges, increasing disturbances in each single denosing step. Besides, inter quantization noise stems from cumulative quantization deviations across the entire denoising process, altering data distributions step-by-step. QNCD combats these through embedding-derived feature smoothing for eliminating intra quantization noise and an effective runtime noise estimatiation module for dynamicly filtering inter quantization noise. Extensive experiments demonstrate that our method outperforms previous quantization methods for diffusion models, achieving lossless results in W4A8 and W8A8 quantization settings on ImageNet (LDM-4). Code is available at: https://github.com/huanpengchu/QNCD
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cs.AR 1years
2026 1verdicts
CONDITIONAL 1representative citing papers
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CODA: Algorithm-Hardware Co-design for Edge Video Diffusion via NMP-Enabled Compute-Cache Operator Disaggregation
Disaggregating cache operators from compute and overlapping them across the two classifier-free-guidance branches turns cross-timestep caching into up to 1.80x real end-to-end speedup on edge GPUs when the cache overflows VRAM.