A VR gamified data collection system in Unity for humanoid robots demonstrates broad state-action coverage in pick-and-place tasks, with higher difficulty increasing motion intensity and workspace exploration.
Gewu playground: an open-source robot simulation platform for embodied intelligence research
1 Pith paper cite this work. Polarity classification is still indexing.
1
Pith paper citing it
fields
cs.RO 1years
2026 1verdicts
UNVERDICTED 1representative citing papers
citing papers explorer
-
Leveraging VR Robot Games to Facilitate Data Collection for Embodied Intelligence Tasks
A VR gamified data collection system in Unity for humanoid robots demonstrates broad state-action coverage in pick-and-place tasks, with higher difficulty increasing motion intensity and workspace exploration.