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Perturbed-History Exploration in Stochastic Multi-Armed Bandits

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abstract

We propose an online algorithm for cumulative regret minimization in a stochastic multi-armed bandit. The algorithm adds $O(t)$ i.i.d. pseudo-rewards to its history in round $t$ and then pulls the arm with the highest average reward in its perturbed history. Therefore, we call it perturbed-history exploration (PHE). The pseudo-rewards are carefully designed to offset potentially underestimated mean rewards of arms with a high probability. We derive near-optimal gap-dependent and gap-free bounds on the $n$-round regret of PHE. The key step in our analysis is a novel argument that shows that randomized Bernoulli rewards lead to optimism. Finally, we empirically evaluate PHE and show that it is competitive with state-of-the-art baselines.

fields

cs.LG 1

years

2025 1

verdicts

REJECT 1

representative citing papers

Exploration by Random Reward Perturbation

cs.LG · 2025-06-10 · reject · novelty 3.0

Adding annealed Gaussian noise to rewards can help RL exploration, but this paper's proof of that claim is invalid and its SAC algorithm actually uses biased, non-zero-mean noise.

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  • Exploration by Random Reward Perturbation cs.LG · 2025-06-10 · reject · none · ref 24 · internal anchor

    Adding annealed Gaussian noise to rewards can help RL exploration, but this paper's proof of that claim is invalid and its SAC algorithm actually uses biased, non-zero-mean noise.