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Perturbed-History Exploration in Stochastic Multi-Armed Bandits
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abstract
We propose an online algorithm for cumulative regret minimization in a stochastic multi-armed bandit. The algorithm adds $O(t)$ i.i.d. pseudo-rewards to its history in round $t$ and then pulls the arm with the highest average reward in its perturbed history. Therefore, we call it perturbed-history exploration (PHE). The pseudo-rewards are carefully designed to offset potentially underestimated mean rewards of arms with a high probability. We derive near-optimal gap-dependent and gap-free bounds on the $n$-round regret of PHE. The key step in our analysis is a novel argument that shows that randomized Bernoulli rewards lead to optimism. Finally, we empirically evaluate PHE and show that it is competitive with state-of-the-art baselines.
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Exploration by Random Reward Perturbation
Adding annealed Gaussian noise to rewards can help RL exploration, but this paper's proof of that claim is invalid and its SAC algorithm actually uses biased, non-zero-mean noise.
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