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arXiv preprint arXiv:2506.15673 , year=

13 Pith papers cite this work. Polarity classification is still indexing.

13 Pith papers citing it

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2026 12 2025 1

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representative citing papers

Do Image Editing Models Understand Lighting?

cs.CV · 2026-06-25 · conditional · novelty 7.0

A 1,000-pair real-world HDR benchmark with two new affine-invariant error scores shows the best image-editing models reproduce the relative structure of real light transport but degrade in dim regions, and that VLMs fail at pixel-level light checks.

BodyReLux: Temporally Consistent Full-Body Video Relighting

cs.CV · 2026-05-20 · unverdicted · novelty 7.0

BodyReLux achieves photorealistic, temporally consistent full-body video relighting via a diffusion model with token-based lighting conditioning trained on a hybrid static-dynamic capture dataset.

Relightable Gaussian Splatting for Virtual Production Using Image-Based Illumination

cs.CV · 2026-05-09 · unverdicted · novelty 7.0

A relightable Gaussian Splatting method for virtual production decomposes scenes into fixed appearance and variable lighting by parameterizing primitives to directly sample high-resolution background textures, enabling controllable relighting without physically-based rendering or far-field maps.

AlbedoEdit: Unified Instance-Level Video Editing with Albedo Guidance

cs.GR · 2026-05-31 · unverdicted · novelty 6.0

AlbedoEdit fine-tunes video foundation models to translate RGB videos into edited versions conditioned on user-edited first-frame albedo maps, trained on a new synthetic paired dataset for insertion, removal, and texture tasks.

PIXLRelight: Controllable Relighting via Intrinsic Conditioning

cs.CV · 2026-05-18 · unverdicted · novelty 6.0

A transformer-based neural renderer that transfers arbitrary PBR lighting to single images via shared intrinsic conditioning extracted from both multi-illumination photos and path-traced coarse 3D renders.

RenderFlow: Single-Step Neural Rendering via Flow Matching

cs.CV · 2026-01-11 · unverdicted · novelty 6.0

RenderFlow replaces iterative diffusion with flow matching for deterministic single-step neural rendering that achieves near real-time photorealistic quality and extends to inverse rendering via an adapter module.

World Simulation with Video Foundation Models for Physical AI

cs.CV · 2025-10-28 · unverdicted · novelty 4.0

Cosmos-Predict2.5 unifies text-to-world, image-to-world, and video-to-world generation in one model trained on 200M clips with RL post-training, delivering improved quality and control for physical AI.

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Showing 13 of 13 citing papers.