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arXiv preprint arXiv:2512.03052 (2025)

Canonical reference. 80% of citing Pith papers cite this work as background.

16 Pith papers citing it
1 external citations · external index
Background 80% of classified citations

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2026 16

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representative citing papers

Velocity-Space 3D Asset Editing

cs.GR · 2026-05-08 · unverdicted · novelty 7.0

VS3D performs local 3D asset editing by injecting reconstruction-anchored source signals, partial-mean guidance, and twin-agreement residuals into the velocity sampler to control edit strength and preserve identity.

Pixal3D: Pixel-Aligned 3D Generation from Images

cs.CV · 2026-05-11 · unverdicted · novelty 6.0

Pixal3D performs pixel-aligned 3D generation from images via back-projected multi-scale feature volumes, achieving fidelity close to reconstruction while supporting multi-view and scene synthesis.

Generative 3D Gaussians with Learned Density Control

cs.GR · 2026-05-08 · unverdicted · novelty 6.0

DeG models 3D Gaussians via learned octree density and uses VecSeq Sobol re-indexing to turn set generation into sequence modeling, claiming SOTA quality in single-image-to-3D.

DVD: Discrete Voxel Diffusion for 3D Generation and Editing

cs.CV · 2026-05-08 · unverdicted · novelty 6.0 · 2 refs

DVD applies discrete diffusion directly to voxel occupancy for 3D generation, uncertainty estimation via entropy, and single-round editing via block perturbation fine-tuning.

AssetGen: Deployable 3D Asset Generation at Interactive Speed

cs.GR · 2026-05-22 · unverdicted · novelty 5.0

AssetGen is a system that produces deployable 3D assets including meshes, baked normals, and textures from a single reference image in under 30 seconds via a coarse-to-refine VecSet pipeline and co-designed optimizations.

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Showing 16 of 16 citing papers.