SWIM is a single-instance imitation method for learning and generalizing physically simulated swimming motions to new environments, bodies, and styles.
Hierarchical visuomotor control of humanoids
1 Pith paper cite this work. Polarity classification is still indexing.
abstract
We aim to build complex humanoid agents that integrate perception, motor control, and memory. In this work, we partly factor this problem into low-level motor control from proprioception and high-level coordination of the low-level skills informed by vision. We develop an architecture capable of surprisingly flexible, task-directed motor control of a relatively high-DoF humanoid body by combining pre-training of low-level motor controllers with a high-level, task-focused controller that switches among low-level sub-policies. The resulting system is able to control a physically-simulated humanoid body to solve tasks that require coupling visual perception from an unstabilized egocentric RGB camera during locomotion in the environment. For a supplementary video link, see https://youtu.be/7GISvfbykLE .
fields
cs.GR 1years
2026 1verdicts
UNVERDICTED 1representative citing papers
citing papers explorer
-
SWIM: Single-Instance Whole-Body Imitation for swiMming
SWIM is a single-instance imitation method for learning and generalizing physically simulated swimming motions to new environments, bodies, and styles.