PartialVisGraph is a hypergraph framework with learnable virtual hyperedges and a sample-adaptive transformer incorporating visibility prior, achieving reported SOTA gains up to 68.8% under simulated partial FoV on NTU RGB+D datasets.
Part-based Graph Convolutional Network for Action Recognition
1 Pith paper cite this work. Polarity classification is still indexing.
abstract
Human actions comprise of joint motion of articulated body parts or `gestures'. Human skeleton is intuitively represented as a sparse graph with joints as nodes and natural connections between them as edges. Graph convolutional networks have been used to recognize actions from skeletal videos. We introduce a part-based graph convolutional network (PB-GCN) for this task, inspired by Deformable Part-based Models (DPMs). We divide the skeleton graph into four subgraphs with joints shared across them and learn a recognition model using a part-based graph convolutional network. We show that such a model improves performance of recognition, compared to a model using entire skeleton graph. Instead of using 3D joint coordinates as node features, we show that using relative coordinates and temporal displacements boosts performance. Our model achieves state-of-the-art performance on two challenging benchmark datasets NTURGB+D and HDM05, for skeletal action recognition.
fields
cs.CV 1years
2026 1verdicts
UNVERDICTED 1representative citing papers
citing papers explorer
-
Partial Skeleton Visibility for Action Recognition: A Constrained Field-of-View Approach
PartialVisGraph is a hypergraph framework with learnable virtual hyperedges and a sample-adaptive transformer incorporating visibility prior, achieving reported SOTA gains up to 68.8% under simulated partial FoV on NTU RGB+D datasets.