Pith. sign in

Convex Markov Games: A New Frontier for Multi-Agent Reinforcement Learning

1 Pith paper cite this work. Polarity classification is still indexing.

1 Pith paper citing it
abstract

Behavioral diversity, expert imitation, fairness, safety goals and others give rise to preferences in sequential decision making domains that do not decompose additively across time. We introduce the class of convex Markov games that allow general convex preferences over occupancy measures. Despite infinite time horizon and strictly higher generality than Markov games, pure strategy Nash equilibria exist. Furthermore, equilibria can be approximated empirically by performing gradient descent on an upper bound of exploitability. Our experiments reveal novel solutions to classic repeated normal-form games, find fair solutions in a repeated asymmetric coordination game, and prioritize safe long-term behavior in a robot warehouse environment. In the prisoner's dilemma, our algorithm leverages transient imitation to find a policy profile that deviates from observed human play only slightly, yet achieves higher per-player utility while also being three orders of magnitude less exploitable.

fields

cs.GT 1

years

2025 1

verdicts

CONDITIONAL 1

representative citing papers

Solving Zero-Sum Convex Markov Games

cs.GT · 2025-06-19 · conditional · novelty 7.0

Independent policy-gradient algorithms provably compute approximate Nash equilibria in two-player zero-sum convex Markov games.

citing papers explorer

Showing 1 of 1 citing paper.

  • Solving Zero-Sum Convex Markov Games cs.GT · 2025-06-19 · conditional · none · ref 48 · internal anchor

    Independent policy-gradient algorithms provably compute approximate Nash equilibria in two-player zero-sum convex Markov games.