A Monte Carlo Tree Search with GNN-based magic estimation biases quantum circuit search toward target nonstabilizerness levels and yields better results on ground-state energy and state approximation problems.
An adaptive variational algorithm for exact molecular simulations on a quantum computer
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Introduces QC-PRAGM and QC-PRAGM++ game models for partitioning quantum circuits in a distributed cloud, proving a 4/3 approximation on total client cost and reporting simulation gains over baselines in cost and communication metrics.
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Magic-Informed Quantum Architecture Search
A Monte Carlo Tree Search with GNN-based magic estimation biases quantum circuit search toward target nonstabilizerness levels and yields better results on ground-state energy and state approximation problems.
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Optimizing Resource Allocation in a Distributed Quantum Computing Cloud: A Game-Theoretic Approach
Introduces QC-PRAGM and QC-PRAGM++ game models for partitioning quantum circuits in a distributed cloud, proving a 4/3 approximation on total client cost and reporting simulation gains over baselines in cost and communication metrics.