QGF performs test-time policy optimization for flow models in RL by guiding a behavior-cloned reference policy with value-function gradients, achieving strong results on high-dimensional offline RL benchmarks without additional policy training.
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arXiv preprint arXiv:2410.20092 , year=
Baseline reference. 71% of citing Pith papers use this work as a benchmark or comparison.
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representative citing papers
CPPO is an on-policy contrastive RL method that derives advantages from contrastive Q-values for PPO optimization, outperforming prior CRL baselines in 14/18 tasks and matching or exceeding reward-based PPO in 12/18 tasks.
Flow map policies enable fast one-step inference for flow-based RL policies, and FMQ provides an optimal closed-form Q-guided target for offline-to-online adaptation under trust-region constraints, achieving SOTA performance.
SpecRLBench is a new benchmark evaluating generalization of LTL-guided RL methods across navigation and manipulation domains with static/dynamic environments and varied robot dynamics.
DSRL steers pretrained diffusion policies for robotics by applying RL to their latent noise inputs, achieving sample-efficient real-world adaptation with only black-box access.
LEO enables efficient all-goals learning in goal-conditioned RL by jointly predicting for all goals in one network pass, yielding >250x speedup over relabelling and better performance on Craftax.
Ms.PR applies multi-scale predictive supervision to enforce goal-directed alignment in latent spaces for offline GCRL, yielding improved representation quality and performance on vision and state-based tasks.
RC-aux corrects spatiotemporal mismatch in reconstruction-free latent world models by adding multi-horizon prediction and reachability supervision, improving planning performance on goal-conditioned pixel-control tasks.
LQL turns n-step action-sequence lower bounds into a practical hinge-loss stabilizer for off-policy Q-learning without extra networks or forward passes.
FAN simplifies expressive flow policies and distributional critics in offline RL via single-iteration behavior regularization and single-sample noise conditioning to claim SOTA performance with lower training and inference time.
Occupancy Reward Shaping extracts goal-reaching rewards from world-model occupancy measures using optimal transport, improving offline goal-conditioned RL performance 2.2x on 13 tasks without changing the optimal policy.
Fisher Decorator refines flow policies in offline RL via a local transport map and Fisher-matrix quadratic approximation of the KL constraint, yielding controllable error near the optimum and SOTA benchmark results.
SERNF fine-tunes dexterous manipulation policies on real hardware by pairing normalizing-flow policies with action-chunked critics and conservative off-policy RL.
Q-chunking improves offline-to-online RL sample efficiency on long-horizon sparse-reward manipulation tasks by applying action chunking to TD learning.
Introduces relativised options and hierarchical abstraction to reuse experience across similar contexts in offline GCRL, with two algorithms demonstrating performance gains.
Four heads (L26.28, L27.28, L27.2, L27.3) in frozen Gemma 4 31B exhibit joint high importance on text and non-text tasks with hypergeometric significance (P=0.0013) and causal validation on a cube task.
Proposes mean flow policies and LeJEPA loss to overcome Gaussian policy limits and weak subgoal generation in hierarchical offline GCRL, reporting strong results on OGBench state and pixel tasks.
Hierarchical latent world models with macro-actions solve long-horizon visual planning (70% Franka pick-and-place vs 0% flat planning) with up to 3× less compute.
citing papers explorer
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Test-Time Gradient Guidance of Flow Policies in Reinforcement Learning
QGF performs test-time policy optimization for flow models in RL by guiding a behavior-cloned reference policy with value-function gradients, achieving strong results on high-dimensional offline RL benchmarks without additional policy training.
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Self-Supervised On-Policy Reinforcement Learning via Contrastive Proximal Policy Optimisation
CPPO is an on-policy contrastive RL method that derives advantages from contrastive Q-values for PPO optimization, outperforming prior CRL baselines in 14/18 tasks and matching or exceeding reward-based PPO in 12/18 tasks.
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Aligning Flow Map Policies with Optimal Q-Guidance
Flow map policies enable fast one-step inference for flow-based RL policies, and FMQ provides an optimal closed-form Q-guided target for offline-to-online adaptation under trust-region constraints, achieving SOTA performance.
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SpecRLBench: A Benchmark for Generalization in Specification-Guided Reinforcement Learning
SpecRLBench is a new benchmark evaluating generalization of LTL-guided RL methods across navigation and manipulation domains with static/dynamic environments and varied robot dynamics.
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Steering Your Diffusion Policy with Latent Space Reinforcement Learning
DSRL steers pretrained diffusion policies for robotics by applying RL to their latent noise inputs, achieving sample-efficient real-world adaptation with only black-box access.
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Goal-Conditioned Agents that Learn Everything All at Once
LEO enables efficient all-goals learning in goal-conditioned RL by jointly predicting for all goals in one network pass, yielding >250x speedup over relabelling and better performance on Craftax.
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Multi-scale Predictive Representations for Goal-conditioned Reinforcement Learning
Ms.PR applies multi-scale predictive supervision to enforce goal-directed alignment in latent spaces for offline GCRL, yielding improved representation quality and performance on vision and state-based tasks.
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Predictive but Not Plannable: RC-aux for Latent World Models
RC-aux corrects spatiotemporal mismatch in reconstruction-free latent world models by adding multi-horizon prediction and reachability supervision, improving planning performance on goal-conditioned pixel-control tasks.
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Long-Horizon Q-Learning: Accurate Value Learning via n-Step Inequalities
LQL turns n-step action-sequence lower bounds into a practical hinge-loss stabilizer for off-policy Q-learning without extra networks or forward passes.
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Towards Efficient and Expressive Offline RL via Flow-Anchored Noise-conditioned Q-Learning
FAN simplifies expressive flow policies and distributional critics in offline RL via single-iteration behavior regularization and single-sample noise conditioning to claim SOTA performance with lower training and inference time.
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Occupancy Reward Shaping: Improving Credit Assignment for Offline Goal-Conditioned Reinforcement Learning
Occupancy Reward Shaping extracts goal-reaching rewards from world-model occupancy measures using optimal transport, improving offline goal-conditioned RL performance 2.2x on 13 tasks without changing the optimal policy.
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Fisher Decorator: Refining Flow Policy via a Local Transport Map
Fisher Decorator refines flow policies in offline RL via a local transport map and Fisher-matrix quadratic approximation of the KL constraint, yielding controllable error near the optimum and SOTA benchmark results.
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SERNF: Sample-Efficient Real-World Dexterous Policy Fine-Tuning via Action-Chunked Critics and Normalizing Flows
SERNF fine-tunes dexterous manipulation policies on real hardware by pairing normalizing-flow policies with action-chunked critics and conservative off-policy RL.
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Reinforcement Learning with Action Chunking
Q-chunking improves offline-to-online RL sample efficiency on long-horizon sparse-reward manipulation tasks by applying action chunking to TD learning.
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Abstraction for Offline Goal-Conditioned Reinforcement Learning
Introduces relativised options and hierarchical abstraction to reuse experience across similar contexts in offline GCRL, with two algorithms demonstrating performance gains.
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Borrowed Geometry: Cross-Distribution Head-Importance Fingerprints of Frozen Pretrained Gemma 4 31B
Four heads (L26.28, L27.28, L27.2, L27.3) in frozen Gemma 4 31B exhibit joint high importance on text and non-text tasks with hypergeometric significance (P=0.0013) and causal validation on a cube task.
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Efficient Hierarchical Implicit Flow Q-learning for Offline Goal-conditioned Reinforcement Learning
Proposes mean flow policies and LeJEPA loss to overcome Gaussian policy limits and weak subgoal generation in hierarchical offline GCRL, reporting strong results on OGBench state and pixel tasks.
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Hierarchical Planning with Latent World Models
Hierarchical latent world models with macro-actions solve long-horizon visual planning (70% Franka pick-and-place vs 0% flat planning) with up to 3× less compute.