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Ogbench: Benchmarking offline goal-conditioned rl

Baseline reference. 71% of citing Pith papers use this work as a benchmark or comparison.

17 Pith papers citing it
Baseline 71% of classified citations

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citation-role summary

dataset 4 background 2 baseline 1

citation-polarity summary

years

2026 15 2025 2

representative citing papers

Aligning Flow Map Policies with Optimal Q-Guidance

cs.LG · 2026-05-12 · unverdicted · novelty 7.0

Flow map policies enable fast one-step inference for flow-based RL policies, and FMQ provides an optimal closed-form Q-guided target for offline-to-online adaptation under trust-region constraints, achieving SOTA performance.

Goal-Conditioned Agents that Learn Everything All at Once

cs.LG · 2026-05-22 · unverdicted · novelty 6.0

LEO enables efficient all-goals learning in goal-conditioned RL by jointly predicting for all goals in one network pass, yielding >250x speedup over relabelling and better performance on Craftax.

Predictive but Not Plannable: RC-aux for Latent World Models

cs.LG · 2026-05-08 · unverdicted · novelty 6.0

RC-aux corrects spatiotemporal mismatch in reconstruction-free latent world models by adding multi-horizon prediction and reachability supervision, improving planning performance on goal-conditioned pixel-control tasks.

Fisher Decorator: Refining Flow Policy via a Local Transport Map

cs.LG · 2026-04-20 · unverdicted · novelty 6.0

Fisher Decorator refines flow policies in offline RL via a local transport map and Fisher-matrix quadratic approximation of the KL constraint, yielding controllable error near the optimum and SOTA benchmark results.

Hierarchical Planning with Latent World Models

cs.LG · 2026-04-03 · unverdicted · novelty 6.0

Hierarchical planning over multi-scale latent world models enables 70% success on real robotic pick-and-place with goal-only input where flat models achieve 0%, while cutting planning compute up to 4x in simulations.

Reinforcement Learning with Action Chunking

cs.LG · 2025-07-10 · unverdicted · novelty 6.0

Q-chunking improves offline-to-online RL sample efficiency on long-horizon sparse-reward manipulation tasks by applying action chunking to TD learning.

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Showing 17 of 17 citing papers.