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Ri3d: Few-shot gaussian splatting with repair and inpainting diffusion priors

2 Pith papers cite this work. Polarity classification is still indexing.

2 Pith papers citing it

fields

cs.CV 1 cs.GR 1

years

2026 2

verdicts

UNVERDICTED 2

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representative citing papers

Sparse-View 3D Gaussian Splatting in the Wild

cs.CV · 2026-04-30 · unverdicted · novelty 6.0

A new sparse-view 3D Gaussian splatting method for unconstrained scenes with distractors combines diffusion-based reference-guided refinement and sparsity-aware Gaussian replication to achieve better rendering quality.

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Showing 2 of 2 citing papers after filters.

  • Lighting-Consistent Object Transfer Across Radiance Fields cs.GR · 2026-06-21 · unverdicted · none · ref 298

    Diffusion-based per-view harmonization for lighting-consistent object transfer between 3DGS scenes, using heterogeneous training data and final 3D consolidation.

  • Sparse-View 3D Gaussian Splatting in the Wild cs.CV · 2026-04-30 · unverdicted · none · ref 36

    A new sparse-view 3D Gaussian splatting method for unconstrained scenes with distractors combines diffusion-based reference-guided refinement and sparsity-aware Gaussian replication to achieve better rendering quality.