Diffusion-based per-view harmonization for lighting-consistent object transfer between 3DGS scenes, using heterogeneous training data and final 3D consolidation.
Ri3d: Few-shot gaussian splatting with repair and inpainting diffusion priors
2 Pith papers cite this work. Polarity classification is still indexing.
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Pith papers citing it
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2026 2verdicts
UNVERDICTED 2representative citing papers
A new sparse-view 3D Gaussian splatting method for unconstrained scenes with distractors combines diffusion-based reference-guided refinement and sparsity-aware Gaussian replication to achieve better rendering quality.
citing papers explorer
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Lighting-Consistent Object Transfer Across Radiance Fields
Diffusion-based per-view harmonization for lighting-consistent object transfer between 3DGS scenes, using heterogeneous training data and final 3D consolidation.
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Sparse-View 3D Gaussian Splatting in the Wild
A new sparse-view 3D Gaussian splatting method for unconstrained scenes with distractors combines diffusion-based reference-guided refinement and sparsity-aware Gaussian replication to achieve better rendering quality.