PCM uses success-failure action variance to probabilistically select and mask chunks for gradient updates in GRPO, matching standard success rates with 2.38x wall-clock speedup and 60% lower memory on LIBERO benchmarks.
V ADE: Variance-aware dynamic sampling via online sample-level difficulty estimation for multimodal RL
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This survey introduces the Generate-Filter-Control-Replay (GFCR) taxonomy to structure rollout pipelines for RL-based post-training of reasoning LLMs.
DARE co-evolves difficulty estimation and policy in RL for LLMs to improve training efficiency, final performance, and inference speed by using tailored strategies for different difficulty levels.
citing papers explorer
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Learn Where Outcomes Diverge: Efficient VLA RL via Probabilistic Chunk Masking
PCM uses success-failure action variance to probabilistically select and mask chunks for gradient updates in GRPO, matching standard success rates with 2.38x wall-clock speedup and 60% lower memory on LIBERO benchmarks.
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Generate, Filter, Control, Replay: A Comprehensive Survey of Rollout Strategies for LLM Reinforcement Learning
This survey introduces the Generate-Filter-Control-Replay (GFCR) taxonomy to structure rollout pipelines for RL-based post-training of reasoning LLMs.
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DARE: Difficulty-Adaptive Reinforcement Learning with Co-Evolved Difficulty Estimation
DARE co-evolves difficulty estimation and policy in RL for LLMs to improve training efficiency, final performance, and inference speed by using tailored strategies for different difficulty levels.