Infinite-state games with finitary conditions
classification
💻 cs.GT
keywords
gamesfinitaryboundednessconditionsinfinite-statepushdownfirstgraphs
read the original abstract
We study two-player zero-sum games over infinite-state graphs with boundedness conditions. Our first contribution is about the strategy complexity, i.e the memory required for winning strategies: we prove that over general infinite-state graphs, memoryless strategies are sufficient for finitary B\"uchi games, and finite-memory suffices for finitary parity games. We then study pushdown boundedness games, with two contributions. First we prove a collapse result for pushdown omega B games, implying the decidability of solving these games. Second we consider pushdown games with finitary parity along with stack boundedness conditions, and show that solving these games is EXPTIME-complete.
This paper has not been read by Pith yet.
discussion (0)
Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.