An O(N³) algorithm for the calculation of far field radiation patterns
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⚛️ physics.comp-ph
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fieldthetacalculationinsteadpointsspannedtimesalgorithm
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We present a new method for computing the Near-To-Far-Field (NTFF) transformation in FDTD simulations which has an overall scaling of $O(N^3)$ instead of the standard $O(N^4)$. By mapping the far field with a cartesian coordinate system the 2D surface integral can be split into two successive 1D integrals. For a near field spanned by $N_X \times N_Y$ discrete sample points, and a far field spanned by $N_{\theta} \times N_{\phi}$ points, the calculation can then be performed in $O(N_{\theta}N_X N_Y) + O(N_{\theta}N_{\phi}N_Y)$ operations instead of $O(N_{\theta}N_{\phi}N_X N_Y)$.
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