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arxiv: 1702.06439 · v1 · pith:BCYUBUHBnew · submitted 2017-02-21 · 💻 cs.GT · cs.LO

Admissibility in Concurrent Games

classification 💻 cs.GT cs.LO
keywords admissiblestrategiesconcurrentgamesadmissibilityalmostotherplayers
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In this paper, we study the notion of admissibility for randomised strategies in concurrent games. Intuitively, an admissible strategy is one where the player plays `as well as possible', because there is no other strategy that dominates it, i.e., that wins (almost surely) against a super set of adversarial strategies. We prove that admissible strategies always exist in concurrent games, and we characterise them precisely. Then, when the objectives of the players are omega-regular, we show how to perform assume-admissible synthesis, i.e., how to compute admissible strategies that win (almost surely) under the hypothesis that the other players play admissible

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