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arxiv: 1708.01308 · v1 · pith:TSFFRQQ6new · submitted 2017-08-03 · 🧮 math.OC · math.PR· q-fin.EC

A Mean Field Competition

classification 🧮 math.OC math.PRq-fin.EC
keywords rewardeffortfieldgivengoalmeanoptimalscheme
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We introduce a mean field game with rank-based reward: competing agents optimize their effort to achieve a goal, are ranked according to their completion time, and paid a reward based on their relative rank. First, we propose a tractable Poissonian model in which we can describe the optimal effort for a given reward scheme. Second, we study the principal--agent problem of designing an optimal reward scheme. A surprising, explicit design is found to minimize the time until a given fraction of the population has reached the goal.

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