Fast Distance Fields for Fluid Dynamics Mesh Generation on Graphics Hardware
classification
⚛️ physics.comp-ph
cs.CG
keywords
distancealgorithmdatafastfieldsgenerationsignedtriangulated
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We present a CUDA accelerated implementation of the Characteristic/Scan Conversion algorithm to generate narrow band signed distance fields in logically Cartesian grids. We outline an approach of task and data management on GPUs based on an input of a closed triangulated surface with the aim of reducing pre-processing and mesh-generation times. The work demonstrates a fast signed distance field generation of triangulated surfaces with tens of thousands to several million features in high resolution domains. We present improvements to the robustness of the original algorithm and an overview of handling geometric data.
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