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End-to-end grasping policies for human-in-the-loop robots via deep reinforcement learning

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arxiv 2104.12842 v1 pith:WJIRRSXI submitted 2021-04-26 cs.RO cs.AI

classification cs.ROcs.AI
keywords policygraspinghuman-in-the-looplearningdeepend-to-endenvironmentmethod
verification ladder T0 review T1 audit T2 compute T3 formal
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State-of-the-art human-in-the-loop robot grasping is hugely suffered by Electromyography (EMG) inference robustness issues. As a workaround, researchers have been looking into integrating EMG with other signals, often in an ad hoc manner. In this paper, we are presenting a method for end-to-end training of a policy for human-in-the-loop robot grasping on real reaching trajectories. For this purpose we use Reinforcement Learning (RL) and Imitation Learning (IL) in DEXTRON (DEXTerity enviRONment), a stochastic simulation environment with real human trajectories that are augmented and selected using a Monte Carlo (MC) simulation method. We also offer a success model which once trained on the expert policy data and the RL policy roll-out transitions, can provide transparency to how the deep policy works and when it is probably going to fail.

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