REVIEW 1 cited by
A Proposal for Foley Sound Synthesis Challenge
Not yet reviewed by Pith; the record is open.
This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.
SPECIMEN: schema-true, not a live event
T0 review · schema-true
One-sentence machine reading of the paper's core claim.
pith:XXXXXXXX · record.json · timestamp
Signed reviews
read the original abstract
"Foley" refers to sound effects that are added to multimedia during post-production to enhance its perceived acoustic properties, e.g., by simulating the sounds of footsteps, ambient environmental sounds, or visible objects on the screen. While foley is traditionally produced by foley artists, there is increasing interest in automatic or machine-assisted techniques building upon recent advances in sound synthesis and generative models. To foster more participation in this growing research area, we propose a challenge for automatic foley synthesis. Through case studies on successful previous challenges in audio and machine learning, we set the goals of the proposed challenge: rigorous, unified, and efficient evaluation of different foley synthesis systems, with an overarching goal of drawing active participation from the research community. We outline the details and design considerations of a foley sound synthesis challenge, including task definition, dataset requirements, and evaluation criteria.
Forward citations
Cited by 1 Pith paper
-
Sound Scene Synthesis at the DCASE 2024 Challenge
Four text-to-audio systems were evaluated against a human reference in the DCASE 2024 Task 7 challenge, with a 36% quality gap and strong but small-sample FAD-to-human correlation.
Discussion (0). Continue with ORCID to comment.