Pith. sign in

REVIEW

Recognising geometric primitives in 3D point clouds of mechanical CAD objects

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2301.04371 v1 pith:L2LAUXAQ submitted 2023-01-11 cs.GR cs.CV

classification cs.GRcs.CV
keywords geometricprimitivescloudscomplexmechanicalmissingnoiseobjects
verification ladder T0 review T1 audit T2 compute T3 formal

Signed reviews

No signed human review yet.

0 comments
read the original abstract

The problem faced in this paper concerns the recognition of simple and complex geometric primitives in point clouds resulting from scans of mechanical CAD objects. A large number of points, the presence of noise, outliers, missing or redundant parts and uneven distribution are the main problems to be addressed to meet this need. In this article we propose a solution, based on the Hough transform, that can recognize simple and complex geometric primitives and is robust to noise, outliers, and missing parts. Additionally, we can extract a series of geometric descriptors that uniquely characterize a primitive and, based on them, aggregate the output into maximal or compound primitives, thus reducing oversegmentation. The results presented in the paper demonstrate the robustness of the method and its competitiveness with respect to other solutions proposed in the literature.

Discussion (0). Continue with ORCID to comment.

Pith tools