pith. sign in

arxiv: 2303.06346 · v2 · pith:TEGZKL7Onew · submitted 2023-03-11 · 💻 cs.CV

3DInAction: Understanding Human Actions in 3D Point Clouds

classification 💻 cs.CV
keywords pointcloudactionsdinactionhumanlimitationmethodpropose
0
0 comments X
read the original abstract

We propose a novel method for 3D point cloud action recognition. Understanding human actions in RGB videos has been widely studied in recent years, however, its 3D point cloud counterpart remains under-explored. This is mostly due to the inherent limitation of the point cloud data modality -- lack of structure, permutation invariance, and varying number of points -- which makes it difficult to learn a spatio-temporal representation. To address this limitation, we propose the 3DinAction pipeline that first estimates patches moving in time (t-patches) as a key building block, alongside a hierarchical architecture that learns an informative spatio-temporal representation. We show that our method achieves improved performance on existing datasets, including DFAUST and IKEA ASM. Code is publicly available at https://github.com/sitzikbs/3dincaction.

This paper has not been read by Pith yet.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.

Forward citations

Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Paving the Way for Point Cloud Video Representation Learning Using A PDE Model

    cs.CV 2026-06 unverdicted novelty 6.0

    MotionPDE constructs a simplified PDE from fluid analysis to regularize point cloud video correlations and solves it under contrastive supervision between spatial and temporal embeddings, serving as a lightweight enha...