REVIEW 1 cited by
Reachability-based Trajectory Design via Exact Formulation of Implicit Neural Signed Distance Functions
Not yet reviewed by Pith; the record is open.
This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.
SPECIMEN: schema-true, not a live event
T0 review · schema-true
One-sentence machine reading of the paper's core claim.
pith:XXXXXXXX · record.json · timestamp
read the original abstract
Generating receding-horizon motion trajectories for autonomous vehicles in real-time while also providing safety guarantees is challenging. This is because a future trajectory needs to be planned before the previously computed trajectory is completely executed. This becomes even more difficult if the trajectory is required to satisfy continuous-time collision-avoidance constraints while accounting for a large number of obstacles. To address these challenges, this paper proposes a novel real-time, receding-horizon motion planning algorithm named REachability-based trajectory Design via Exact Formulation of Implicit NEural signed Distance functions (REDEFINED). REDEFINED first applies offline reachability analysis to compute zonotope-based reachable sets that overapproximate the motion of the ego vehicle. During online planning, REDEFINED leverages zonotope arithmetic to construct a neural implicit representation that computes the exact signed distance between a parameterized swept volume of the ego vehicle and obstacle vehicles. REDEFINED then implements a novel, real-time optimization framework that utilizes the neural network to construct a collision avoidance constraint. REDEFINED is compared to a variety of state-of-the-art techniques and is demonstrated to successfully enable the vehicle to safely navigate through complex environments. Code, data, and video demonstrations can be found at https://roahmlab.github.io/redefined/.
Forward citations
Cited by 1 Pith paper
-
GPU-Accelerated Polygonal Signed Distance Functions for Real-Time Collision Avoidance
PSDF is a branch-free, GPU-batched exact signed-distance function for convex polygonal robots against edge-set obstacles, embedded in SQP-RTI MPC so QP size stays independent of obstacle features.
Discussion (0). Sign in to comment.