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Collaborative Control Method of Transit Signal Priority Based on Cooperative Game and Reinforcement Learning

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arxiv 2404.19683 v1 pith:AT265U2N submitted 2024-04-30 cs.GT

classification cs.GT
keywords signalcontrolprioritycooperativedecision-makinggameeight-phaselearning
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To address the low efficiency in priority signal control within intelligent transportation systems, this study introduces a novel eight-phase priority signal control method, CBQL-TSP, leveraging a hybrid decision-making framework that integrates cooperative game theory and reinforcement learning. This approach conceptualizes the allocation of bus signal priorities as a multi-objective decision-making problem across an eight-phase signal sequence, differentiating between priority and non-priority phases. It employs a cooperative game model to facilitate this differentiation. The developed hybrid decision-making algorithm, CBQL, effectively tackles the multi-objective decision-making challenges inherent in the eight-phase signal sequence. By computing the Shapley value function, it quantifies the marginal contributions of each participant, which in turn inform the construction of a state transition probability equation based on Shapley value ratios. Compared to conventional control methods, the CBQL-TSP method not only upholds the fairness principles of cooperative game theory but also harnesses the adaptive learning capabilities of Q-Learning. This enables dynamic adjustments to signal timing in response to real-time traffic conditions, significantly enhancing the flexibility and efficiency of priority signal control.

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