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arxiv: 2412.07984 · v1 · pith:GSV6GPJWnew · submitted 2024-12-10 · 💻 cs.CV

Diffusion-Based Attention Warping for Consistent 3D Scene Editing

classification 💻 cs.CV
keywords sceneeditsfeaturesacrossattentioneditingmethodwarped
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We present a novel method for 3D scene editing using diffusion models, designed to ensure view consistency and realism across perspectives. Our approach leverages attention features extracted from a single reference image to define the intended edits. These features are warped across multiple views by aligning them with scene geometry derived from Gaussian splatting depth estimates. Injecting these warped features into other viewpoints enables coherent propagation of edits, achieving high fidelity and spatial alignment in 3D space. Extensive evaluations demonstrate the effectiveness of our method in generating versatile edits of 3D scenes, significantly advancing the capabilities of scene manipulation compared to the existing methods. Project page: \url{https://attention-warp.github.io}

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. GeM-NR: Geometry-Aware Multi-View Editing for Nonrigid Scene Changes

    cs.CV 2026-06 unverdicted novelty 7.0

    GeM-NR performs multi-view consistent nonrigid editing by aligning depth-derived point clouds between edited and unedited scenes then refining projections conditioned on the original query view.

  2. A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generation

    cs.CV 2025-08 unverdicted novelty 3.0

    A survey that categorizes and summarizes methods applying 3D Gaussian Splatting to segmentation, editing, generation, and related tasks, including datasets and evaluation protocols.