pith. sign in

arxiv: 2506.05554 · v1 · pith:YF5SHOKRnew · submitted 2025-06-05 · 💻 cs.CV

EX-4D: EXtreme Viewpoint 4D Video Synthesis via Depth Watertight Mesh

classification 💻 cs.CV
keywords ex-4dextremegeometricvideovideosconsistencydepthhigh-quality
0
0 comments X
read the original abstract

Generating high-quality camera-controllable videos from monocular input is a challenging task, particularly under extreme viewpoint. Existing methods often struggle with geometric inconsistencies and occlusion artifacts in boundaries, leading to degraded visual quality. In this paper, we introduce EX-4D, a novel framework that addresses these challenges through a Depth Watertight Mesh representation. The representation serves as a robust geometric prior by explicitly modeling both visible and occluded regions, ensuring geometric consistency in extreme camera pose. To overcome the lack of paired multi-view datasets, we propose a simulated masking strategy that generates effective training data only from monocular videos. Additionally, a lightweight LoRA-based video diffusion adapter is employed to synthesize high-quality, physically consistent, and temporally coherent videos. Extensive experiments demonstrate that EX-4D outperforms state-of-the-art methods in terms of physical consistency and extreme-view quality, enabling practical 4D video generation.

This paper has not been read by Pith yet.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.

Forward citations

Cited by 8 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. WarpHammer: Densifying Scene Warps with 3D Object Priors for Extreme View Synthesis

    cs.CV 2026-06 unverdicted novelty 7.0

    WarpHammer densifies scene warps with 3D object priors from generative models and fuses pose-unknown auxiliary views via multi-view geometry to enable stable extreme novel view synthesis.

  2. DEVIS-GRPO: Unleashing GRPO on Dynamic Extreme View Synthesis

    cs.CV 2026-05 unverdicted novelty 7.0

    DEVIS-GRPO applies online policy gradients with an accumulative small-to-large view sampling strategy and multi-level rewards to improve trajectory-controlled extreme view video generation, reporting gains on Kubric-4...

  3. Reshoot-Anything: A Self-Supervised Model for In-the-Wild Video Reshooting

    cs.CV 2026-04 unverdicted novelty 7.0

    Reshoot-Anything trains a diffusion transformer on pseudo multi-view triplets created by cropping and warping monocular videos to achieve temporally consistent video reshooting with robust camera control on dynamic scenes.

  4. FreeOrbit4D: Training-Free Arbitrary Camera Redirection for Monocular Videos via Foreground-Complete 4D Reconstruction

    cs.CV 2026-01 unverdicted novelty 7.0

    FreeOrbit4D recovers a foreground-complete 4D proxy via decoupled background and object-centric reconstruction to provide geometric guidance for large-angle camera redirection in monocular videos using conditional vid...

  5. Embody4D: A Generalist Data Engine for Embodied 4D World Modeling

    cs.CV 2026-05 unverdicted novelty 6.0

    Embody4D generates novel-view videos from monocular robot videos via a 3D-aware synthesis pipeline, confidence-aware expert modulation, and interaction-aware attention for embodied 4D world modeling.

  6. Real2SAM2Real: Generative 3D Caches as Complementary Context for Video Diffusion

    cs.CV 2026-05 unverdicted novelty 5.0

    Real2SAM2Real uses 3D caches from lifting models as complementary context for video diffusion models to enable precise decoupled control over camera trajectories and multi-entity motions while maintaining spatiotempor...

  7. LoViF 2026 The First Challenge on Holistic Quality Assessment for 4D World Model (PhyScore)

    cs.CV 2026-05 conditional novelty 5.0

    The PhyScore challenge creates the first benchmark requiring metrics to jointly score video quality, physical realism, condition alignment, and temporal consistency while localizing physical anomalies in 1554 videos f...

  8. Embody4D: A Generalist Data Engine for Embodied 4D World Modeling

    cs.CV 2026-05 unverdicted novelty 5.0

    Embody4D generates high-fidelity, view-consistent novel views from monocular videos for embodied scenarios via 3D-aware data synthesis, adaptive noise injection, and interaction-aware attention.