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arxiv: quant-ph/0508156 · v3 · submitted 2005-08-21 · 🪐 quant-ph

Using Quantum Mechanics to Cope with Liars

classification 🪐 quant-ph
keywords problemquantumalgorithmcomplexitycopedealdimensionerrors
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We propose the use of a quantum algorithm to deal with the problem of searching with errors in the framework of two-person games. Specifically, we present a solution to the Ulam's problem that polynomially reduces its query complexity and makes it independent from the dimension of the search space.

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