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Force-Directed Graph Drawing Using Social Gravity and Scaling

Computational Geometry · Submitted 4 Sep 2012

abstract compiled · 2026-09-23 · no language-model review

The authors' main claim We present techniques for using social gravity as an additional force in force-directed layouts, together with a scaling technique, to produce drawings of trees and forests, as well as more complex social networks.

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arXiv ID1209.0748 (version 1)
Pith IDM2JPALPE, Pith's permanent record of this paper and its review
CitationDavid Eppstein, Lowell Trott, Michael J. Bannister, Michael T. Goodrich. "Force-Directed Graph Drawing Using Social Gravity and Scaling." arXiv:1209.0748 (2012). https://pith.science/paper/M2JPALPE
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The paper's own sentences, arranged. Each label is drawn from a closed vocabulary; the number beside it is the probability the classifier gave that label. Numbers in the tables are the authors', checked by code. No sentence in this record was written by a model.

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Compiled by classifier-1.13-20260917 via OpenRouter, question bank abstract-p1-20260923, 2026-09-23: 1 request, 4,260 input tokens, $0.0002 reported.

What the abstract itself states, as probabilities: claims first 0.04 · states limitation 0.07 · human participants 0.03 · controlled comparison 0.36 · randomized assignment 0.01 · states quantitative result 0.04 · compares with prior results 0.49 · mentions code or data availability 0.03.

The abstract, sentence by sentence

arXiv listing abstract v1. Results and the main claim are underlined; .

Force-directed layout algorithms produce graph drawings by resolving a system of emulated physical forces. We present techniques for using social gravity as an additional force in force-directed layouts, together with a scaling technique, to produce drawings of trees and forests, as well as more complex social networks. Social gravity assigns mass to vertices in proportion to their network centrality, which allows vertices that are more graph-theoretically central to be visualized in physically central locations. Scaling varies the gravitational force throughout the simulation, and reduces crossings relative to unscaled gravity. In addition to providing this algorithmic framework, we apply our algorithms to social networks produced by Mark Lombardi, and we show how social gravity can be incorporated into force-directed Lombardi-style drawings.

background contribution method result interpretation main claim

What the classifier reports for each sentence. The number is the probability it gave the label.
#sentencerolethe authors' own workstates the main conclusionstrength
s0 Force-directed layout algorithms produce graph drawings by resolving a system of emulated physical forces. background 1.00 0.04 0.03 asserted 1.00
s1 We present techniques for using social gravity as an additional force in force-directed layouts, together with a scaling technique, to produce drawings of trees and forests, as well as more complex social networks. contribution 1.00 0.93 0.33 asserted 0.99
s2 Social gravity assigns mass to vertices in proportion to their network centrality, which allows vertices that are more graph-theoretically central to be visualized in physically central locations. method 0.97 0.48 0.13 asserted 1.00
s3 Scaling varies the gravitational force throughout the simulation, and reduces crossings relative to unscaled gravity. method 0.64 0.83 0.13 asserted 1.00
s4 In addition to providing this algorithmic framework, we apply our algorithms to social networks produced by Mark Lombardi, and we show how social gravity can be incorporated into force-directed Lombardi-style drawings. contribution 0.97 0.93 0.15 asserted 1.00

What kind of paper the classifier reports this is: method or tool 1.00 · evidence from simulation or computation 0.97.

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Every quoted sentence on this record is the authors'. Every label is from Pith's closed vocabulary, with the probability shown beside it. Every number in the measurements table is the authors', checked by code. Record as JSON

The paper
Original abstract

Force-directed layout algorithms produce graph drawings by resolving a system of emulated physical forces. We present techniques for using social gravity as an additional force in force-directed layouts, together with a scaling technique, to produce drawings of trees and forests, as well as more complex social networks. Social gravity assigns mass to vertices in proportion to their network centrality, which allows vertices that are more graph-theoretically central to be visualized in physically central locations. Scaling varies the gravitational force throughout the simulation, and reduces crossings relative to unscaled gravity. In addition to providing this algorithmic framework, we apply our algorithms to social networks produced by Mark Lombardi, and we show how social gravity can be incorporated into force-directed Lombardi-style drawings.

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1 arXiv paper cite this in 1 sentence

Each citing sentence is taken from the citing paper's LaTeX source and typed by Pith's classifier. A label appears at probability 0.8 or more (0.95 for support), a contest at 0.7 or more; the quoted words are the citing authors'. How each label was checked · JSON

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