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Online Group-exercises for Older Adults of Different Physical Abilities

Human-Computer Interaction · Submitted 17 Sep 2016

abstract compiled · 2026-09-23 · no language-model review

The authors' main claim Finally, we report on the feasibility and effectiveness of the virtual environment, as well as its effects on the usage and social interactions, from an intervention study in Trento, Italy

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arXiv ID1609.05329 (version 1)
Pith ID73NQQVFW, Pith's permanent record of this paper and its review
CitationFabio Casati, Francisco Ibarra, Iman Khaghani Far, Marcos Baez, Michela Ferron. "Online Group-exercises for Older Adults of Different Physical Abilities." arXiv:1609.05329 (2016). https://pith.science/paper/73NQQVFW
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The paper's own sentences, arranged. Each label is drawn from a closed vocabulary; the number beside it is the probability the classifier gave that label. Numbers in the tables are the authors', checked by code. No sentence in this record was written by a model.

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Compiled by classifier-1.13.0 via TypeSafe API, question bank abstract-p1-20260923, 2026-09-23: 1 request, 4,268 input tokens.

What the abstract itself states, as probabilities: claims first 0.03 · states limitation 0.11 · human participants 0.96 · controlled comparison 0.11 · randomized assignment 0.03 · states quantitative result 0.04 · compares with prior results 0.07 · mentions code or data availability 0.04.

The abstract, sentence by sentence

arXiv listing abstract v1. Results and the main claim are underlined; .

In this paper we describe the design and validation of a virtual fitness environment aiming at keeping older adults physically and socially active. We target particularly older adults who are socially more isolated, physically less active, and with less chances of training in a gym. The virtual fitness environment, namely Gymcentral, was designed to enable and motivate older adults to follow personalised exercises from home, with a (heterogeneous) group of remote friends and under the remote supervision of a Coach. We take the training activity as an opportunity to create social interactions, by complementing training features with social instruments. Finally, we report on the feasibility and effectiveness of the virtual environment, as well as its effects on the usage and social interactions, from an intervention study in Trento, Italy

background contribution method result interpretation main claim

What the classifier reports for each sentence. The number is the probability it gave the label.
#sentencerolethe authors' own workstates the main conclusionstrength
s0 In this paper we describe the design and validation of a virtual fitness environment aiming at keeping older adults physically and socially active. contribution 1.00 0.86 0.07 asserted 0.95
s1 We target particularly older adults who are socially more isolated, physically less active, and with less chances of training in a gym. background 0.92 0.10 0.03 asserted 0.94
s2 The virtual fitness environment, namely Gymcentral, was designed to enable and motivate older adults to follow personalised exercises from home, with a (heterogeneous) group of remote friends and under the remote supervision of a Coach. method 0.60 0.72 0.05 asserted 0.99
s3 We take the training activity as an opportunity to create social interactions, by complementing training features with social instruments. method 0.62 0.55 0.04 asserted 0.97
s4 Finally, we report on the feasibility and effectiveness of the virtual environment, as well as its effects on the usage and social interactions, from an intervention study in Trento, Italy contribution 0.76 0.95 0.51 asserted 0.98

What kind of paper the classifier reports this is: method or tool 0.74 · evidence from observation or experiment 1.00.

What was examined, and what was not

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  • figures and tables
  • references and citing sentences
  • relations to other papers
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  • P abstract
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  • S sections
  • T body sentences
  • C citations
  • R cross-paper relations

Every quoted sentence on this record is the authors'. Every label is from Pith's closed vocabulary, with the probability shown beside it. Every number in the measurements table is the authors', checked by code. Record as JSON

The paper
Original abstract

In this paper we describe the design and validation of a virtual fitness environment aiming at keeping older adults physically and socially active. We target particularly older adults who are socially more isolated, physically less active, and with less chances of training in a gym. The virtual fitness environment, namely Gymcentral, was designed to enable and motivate older adults to follow personalised exercises from home, with a (heterogeneous) group of remote friends and under the remote supervision of a Coach. We take the training activity as an opportunity to create social interactions, by complementing training features with social instruments. Finally, we report on the feasibility and effectiveness of the virtual environment, as well as its effects on the usage and social interactions, from an intervention study in Trento, Italy

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