Pith. Sign in

RECORD

Understanding the Effect of Incentivized Advertising along the Conversion Funnel

Applications · Submitted 1 Sep 2017

abstract compiled · 2026-09-23 · no language-model review

The authors' main claim Using a large dataset of 1 million impressions from a mobile advertising platform, and in three separate quasi-experimental approaches, we find that incentivized advertising leads to lower users' click-through rates, but a higher overall install rate of the advertised app.

how it is stated · asserted 1.00 read the record →

Comment (0) Read on arXiv ↗
Cite ▾
arXiv ID1709.00197 (version 3)
Pith IDJ26OA7AF, Pith's permanent record of this paper and its review
CitationKhai Chiong, Richard Chen, Sha Yang. "Understanding the Effect of Incentivized Advertising along the Conversion Funnel." arXiv:1709.00197 (2017). https://pith.science/paper/J26OA7AF
Claim paper

The compiled record

The paper's own sentences, arranged. Each label is drawn from a closed vocabulary; the number beside it is the probability the classifier gave that label. Numbers in the tables are the authors', checked by code. No sentence in this record was written by a model.

Open the compiled record

Compiled by classifier-1.13.0 via TypeSafe API, question bank abstract-p1-20260923, 2026-09-23: 1 request, 7,632 input tokens.

What the abstract itself states, as probabilities: claims first 0.03 · states limitation 0.12 · human participants 0.69 · controlled comparison 0.83 · randomized assignment 0.03 · states quantitative result 0.99 · compares with prior results 0.52 · mentions code or data availability 0.02.

The abstract, sentence by sentence

arXiv listing abstract v3. Results and the main claim are underlined; .

In an effort to combat ad annoyance in mobile apps, publishers have introduced a new ad format called "Incentivized Advertising" or "Rewarded Advertising", whereby users receive rewards in exchange for watching ads. There is much debate in the industry regarding its' effectiveness. On the one hand, incentivized advertising is less intrusive and annoying, but on the other hand, users might be more interested in the rewards rather than the ad content. Using a large dataset of 1 million impressions from a mobile advertising platform, and in three separate quasi-experimental approaches, we find that incentivized advertising leads to lower users' click-through rates, but a higher overall install rate of the advertised app. In the second part, we study the mechanism of how incentivized advertising affects users' behavior. We test the hypothesis that incentivized advertising causes a temptation effect, whereby users prefer to collect and enjoy their rewards immediately, instead of pursuing the ads. We find the temptation effect is stronger when (i) users have to wait longer before receiving the rewards and when (ii) the value of the reward is relatively larger. We further find support that incentivized advertising has a positive effect of reducing ad annoyance -- an effect that is stronger for small-screen mobile devices, where advertising is more annoying. Finally, we take the publisher's perspective and quantify the overall effect on ad revenue. Our difference-in-differences estimates suggest switching to incentivized advertising would increase the publisher's revenue by $3.10 per 1,000 impressions.

background contribution method result interpretation main claim

What the classifier reports for each sentence. The number is the probability it gave the label.
#sentencerolethe authors' own workstates the main conclusionstrength
s0 In an effort to combat ad annoyance in mobile apps, publishers have introduced a new ad format called "Incentivized Advertising" or "Rewarded Advertising", whereby users receive rewards in exchange for watching ads. background 1.00 0.04 0.02 asserted 1.00
s1 There is much debate in the industry regarding its' effectiveness. background 0.82 0.03 0.01 asserted 0.85
s2 On the one hand, incentivized advertising is less intrusive and annoying, but on the other hand, users might be more interested in the rewards rather than the ad content. background 0.90 0.04 0.03 speculative 0.75
s3 Using a large dataset of 1 million impressions from a mobile advertising platform, and in three separate quasi-experimental approaches, we find that incentivized advertising leads to lower users' click-through rates, but a higher overall install rate of the advertised app. result 0.98 0.98 0.84 asserted 1.00
s4 In the second part, we study the mechanism of how incentivized advertising affects users' behavior. contribution 0.92 0.77 0.02 unclear 0.57
s5 We test the hypothesis that incentivized advertising causes a temptation effect, whereby users prefer to collect and enjoy their rewards immediately, instead of pursuing the ads. contribution 0.60 0.66 0.04 speculative 0.51
s6 We find the temptation effect is stronger when (i) users have to wait longer before receiving the rewards and when (ii) the value of the reward is relatively larger. result 0.99 0.97 0.07 asserted 1.00
s7 We further find support that incentivized advertising has a positive effect of reducing ad annoyance -- an effect that is stronger for small-screen mobile devices, where advertising is more annoying. result 1.00 0.96 0.08 asserted 0.98
s8 Finally, we take the publisher's perspective and quantify the overall effect on ad revenue. contribution 0.97 0.84 0.04 unclear 0.69
s9 Our difference-in-differences estimates suggest switching to incentivized advertising would increase the publisher's revenue by $3.10 per 1,000 impressions. result 0.99 0.96 0.31 hedged possibility 0.97

What kind of paper the classifier reports this is: empirical study 1.00 · evidence from analysis of existing data 0.79.

What was examined, and what was not

sources read
  • arXiv listing abstract v3
not examined
  • full text
  • figures and tables
  • references and citing sentences
  • relations to other papers
levels run
  • P abstract
not run
  • S sections
  • T body sentences
  • C citations
  • R cross-paper relations

Every quoted sentence on this record is the authors'. Every label is from Pith's closed vocabulary, with the probability shown beside it. Every number in the measurements table is the authors', checked by code. Record as JSON

The paper
Original abstract

In an effort to combat ad annoyance in mobile apps, publishers have introduced a new ad format called "Incentivized Advertising" or "Rewarded Advertising", whereby users receive rewards in exchange for watching ads. There is much debate in the industry regarding its' effectiveness. On the one hand, incentivized advertising is less intrusive and annoying, but on the other hand, users might be more interested in the rewards rather than the ad content. Using a large dataset of 1 million impressions from a mobile advertising platform, and in three separate quasi-experimental approaches, we find that incentivized advertising leads to lower users' click-through rates, but a higher overall install rate of the advertised app. In the second part, we study the mechanism of how incentivized advertising affects users' behavior. We test the hypothesis that incentivized advertising causes a temptation effect, whereby users prefer to collect and enjoy their rewards immediately, instead of pursuing the ads. We find the temptation effect is stronger when (i) users have to wait longer before receiving the rewards and when (ii) the value of the reward is relatively larger. We further find support that incentivized advertising has a positive effect of reducing ad annoyance -- an effect that is stronger for small-screen mobile devices, where advertising is more annoying. Finally, we take the publisher's perspective and quantify the overall effect on ad revenue. Our difference-in-differences estimates suggest switching to incentivized advertising would increase the publisher's revenue by $3.10 per 1,000 impressions.

Human review

Discussion

Know something about this paper? Leave a comment, or highlight any passage above to comment on it.