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Linear SLAM: Linearising the SLAM Problems using Submap Joining

Robotics · Submitted 18 Sep 2018

abstract compiled · 2026-09-23 · no language-model review

The authors' main claim Results using publicly available datasets in 2D and 3D show that Linear SLAM produces results that are very close to the best solutions that can be obtained using full nonlinear optimization algorithm started from an accurate initial guess.

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arXiv ID1809.06967 (version 1)
Pith IDDMLGUTGC, Pith's permanent record of this paper and its review
CitationGamini Dissanayake, Liang Zhao, Shoudong Huang. "Linear SLAM: Linearising the SLAM Problems using Submap Joining." arXiv:1809.06967 (2018). https://pith.science/paper/DMLGUTGC
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What the abstract itself states, as probabilities: claims first 0.10 · states limitation 0.28 · human participants 0.03 · controlled comparison 0.59 · randomized assignment 0.01 · states quantitative result 0.06 · compares with prior results 0.89 · mentions code or data availability 0.99.

The abstract, sentence by sentence

arXiv listing abstract v1. Results and the main claim are underlined; .

The main contribution of this paper is a new submap joining based approach for solving large-scale Simultaneous Localization and Mapping (SLAM) problems. Each local submap is independently built using the local information through solving a small-scale SLAM; the joining of submaps mainly involves solving linear least squares and performing nonlinear coordinate transformations. Through approximating the local submap information as the state estimate and its corresponding information matrix, judiciously selecting the submap coordinate frames, and approximating the joining of a large number of submaps by joining only two maps at a time, either sequentially or in a more efficient Divide and Conquer manner, the nonlinear optimization process involved in most of the existing submap joining approaches is avoided. Thus the proposed submap joining algorithm does not require initial guess or iterations since linear least squares problems have closed-form solutions. The proposed Linear SLAM technique is applicable to feature-based SLAM, pose graph SLAM and D-SLAM, in both two and three dimensions, and does not require any assumption on the character of the covariance matrices. Simulations and experiments are performed to evaluate the proposed Linear SLAM algorithm. Results using publicly available datasets in 2D and 3D show that Linear SLAM produces results that are very close to the best solutions that can be obtained using full nonlinear optimization algorithm started from an accurate initial guess. The C/C++ and MATLAB source codes of Linear SLAM are available on OpenSLAM.

background contribution method result interpretation main claim

What the classifier reports for each sentence. The number is the probability it gave the label.
#sentencerolethe authors' own workstates the main conclusionstrength
s0 The main contribution of this paper is a new submap joining based approach for solving large-scale Simultaneous Localization and Mapping (SLAM) problems. contribution 1.00 0.86 0.48 asserted 1.00
s1 Each local submap is independently built using the local information through solving a small-scale SLAM; the joining of submaps mainly involves solving linear least squares and performing nonlinear coordinate transformations. method 0.99 0.74 0.05 asserted 1.00
s2 Through approximating the local submap information as the state estimate and its corresponding information matrix, judiciously selecting the submap coordinate frames, and approximating the joining of a large number of submaps by joining only two maps at a time, either sequentially or in a more efficient Divide and Conquer manner, the nonlinear optimization process involved in most of the existing submap joining approaches is avoided. method 0.97 0.77 0.11 asserted 0.96
s3 Thus the proposed submap joining algorithm does not require initial guess or iterations since linear least squares problems have closed-form solutions. method 0.36 0.78 0.16 asserted 1.00
s4 The proposed Linear SLAM technique is applicable to feature-based SLAM, pose graph SLAM and D-SLAM, in both two and three dimensions, and does not require any assumption on the character of the covariance matrices. contribution 0.85 0.54 0.08 asserted 1.00
s5 Simulations and experiments are performed to evaluate the proposed Linear SLAM algorithm. method 0.91 0.94 0.03 asserted 0.95
s6 Results using publicly available datasets in 2D and 3D show that Linear SLAM produces results that are very close to the best solutions that can be obtained using full nonlinear optimization algorithm started from an accurate initial guess. result 1.00 0.95 0.46 asserted 1.00
s7 The C/C++ and MATLAB source codes of Linear SLAM are available on OpenSLAM. contribution 0.67 0.53 0.02 asserted 1.00

What kind of paper the classifier reports this is: method or tool 1.00 · evidence from simulation or computation 0.60.

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Every quoted sentence on this record is the authors'. Every label is from Pith's closed vocabulary, with the probability shown beside it. Every number in the measurements table is the authors', checked by code. Record as JSON

The paper
Original abstract

The main contribution of this paper is a new submap joining based approach for solving large-scale Simultaneous Localization and Mapping (SLAM) problems. Each local submap is independently built using the local information through solving a small-scale SLAM; the joining of submaps mainly involves solving linear least squares and performing nonlinear coordinate transformations. Through approximating the local submap information as the state estimate and its corresponding information matrix, judiciously selecting the submap coordinate frames, and approximating the joining of a large number of submaps by joining only two maps at a time, either sequentially or in a more efficient Divide and Conquer manner, the nonlinear optimization process involved in most of the existing submap joining approaches is avoided. Thus the proposed submap joining algorithm does not require initial guess or iterations since linear least squares problems have closed-form solutions. The proposed Linear SLAM technique is applicable to feature-based SLAM, pose graph SLAM and D-SLAM, in both two and three dimensions, and does not require any assumption on the character of the covariance matrices. Simulations and experiments are performed to evaluate the proposed Linear SLAM algorithm. Results using publicly available datasets in 2D and 3D show that Linear SLAM produces results that are very close to the best solutions that can be obtained using full nonlinear optimization algorithm started from an accurate initial guess. The C/C++ and MATLAB source codes of Linear SLAM are available on OpenSLAM.

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