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Generative Dual Adversarial Network for Generalized Zero-shot Learning

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arxiv 1811.04857 v4 pith:N7X2HFE2 submitted 2018-11-12 cs.CV

classification cs.CV
keywords classeslearningmodelvisualclassclassifyingfeatureimages
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This paper studies the problem of generalized zero-shot learning which requires the model to train on image-label pairs from some seen classes and test on the task of classifying new images from both seen and unseen classes. Most previous models try to learn a fixed one-directional mapping between visual and semantic space, while some recently proposed generative methods try to generate image features for unseen classes so that the zero-shot learning problem becomes a traditional fully-supervised classification problem. In this paper, we propose a novel model that provides a unified framework for three different approaches: visual-> semantic mapping, semantic->visual mapping, and metric learning. Specifically, our proposed model consists of a feature generator that can generate various visual features given class embeddings as input, a regressor that maps each visual feature back to its corresponding class embedding, and a discriminator that learns to evaluate the closeness of an image feature and a class embedding. All three components are trained under the combination of cyclic consistency loss and dual adversarial loss. Experimental results show that our model not only preserves higher accuracy in classifying images from seen classes, but also performs better than existing state-of-the-art models in in classifying images from unseen classes.

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  1. TGG: Transferable Graph Generation for Zero-shot and Few-shot Learning

    cs.LG 2019-08 conditional novelty 6.0 of 10

    TGG builds an instance-level graph from class-level knowledge and visual features, then propagates labels between seen and unseen classes to improve zero-shot, generalized zero-shot, and few-shot image classification.

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