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REPT: A Streaming Algorithm of Approximating Global and Local Triangle Counts in Parallel

Data Structures and Algorithms · Submitted 22 Nov 2018

abstract compiled · 2026-09-23 · no language-model review

The authors' main claim In addition, we also conduct extensive experiments on a variety of real-world graphs, and the results demonstrate that our method REPT is several times more accurate than state-of-the-art methods.

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arXiv ID1811.09136 (version 2)
Pith IDTLKJBKVL, Pith's permanent record of this paper and its review
CitationJing Tao, Peng Jia, Pinghui Wang, Xiaohong Guan, Yiyan Qi, Yu Sun. "REPT: A Streaming Algorithm of Approximating Global and Local Triangle Counts in Parallel." arXiv:1811.09136 (2018). https://pith.science/paper/TLKJBKVL
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Compiled by classifier-1.13.0 via TypeSafe API, question bank abstract-p1-20260923, 2026-09-23: 1 request, 5,535 input tokens.

What the abstract itself states, as probabilities: claims first 0.14 · states limitation 0.12 · human participants 0.02 · controlled comparison 0.67 · randomized assignment 0.02 · states quantitative result 0.23 · compares with prior results 0.98 · mentions code or data availability 0.03.

The abstract, sentence by sentence

arXiv listing abstract v2. Results and the main claim are underlined; .

Recently, considerable efforts have been devoted to approximately computing the global and local (i.e., incident to each node) triangle counts of a large graph stream represented as a sequence of edges. Existing approximate triangle counting algorithms rely on sampling techniques to reduce the computational cost. However, their estimation errors are significantly determined by the covariance between sampled triangles. Moreover, little attention has been paid to developing parallel one-pass streaming algorithms that can be used to fast and approximately count triangles on a multi-core machine or a cluster of machines. To solve these problems, we develop a novel parallel method REPT to significantly reduce the covariance (even completely eliminate the covariance for some cases) between sampled triangles. We theoretically prove that REPT is more accurate than parallelizing existing triangle count estimation algorithms in a direct manner. In addition, we also conduct extensive experiments on a variety of real-world graphs, and the results demonstrate that our method REPT is several times more accurate than state-of-the-art methods.

background contribution method result interpretation main claim

What the classifier reports for each sentence. The number is the probability it gave the label.
#sentencerolethe authors' own workstates the main conclusionstrength
s0 Recently, considerable efforts have been devoted to approximately computing the global and local (i.e., incident to each node) triangle counts of a large graph stream represented as a sequence of edges. background 1.00 0.04 0.02 asserted 0.99
s1 Existing approximate triangle counting algorithms rely on sampling techniques to reduce the computational cost. background 1.00 0.03 0.02 asserted 1.00
s2 However, their estimation errors are significantly determined by the covariance between sampled triangles. background 0.78 0.06 0.03 asserted 1.00
s3 Moreover, little attention has been paid to developing parallel one-pass streaming algorithms that can be used to fast and approximately count triangles on a multi-core machine or a cluster of machines. gap 1.00 0.06 0.03 asserted 0.99
s4 To solve these problems, we develop a novel parallel method REPT to significantly reduce the covariance (even completely eliminate the covariance for some cases) between sampled triangles. contribution 0.88 0.97 0.36 asserted 0.99
s5 We theoretically prove that REPT is more accurate than parallelizing existing triangle count estimation algorithms in a direct manner. contribution 0.55 0.96 0.28 asserted 1.00
s6 In addition, we also conduct extensive experiments on a variety of real-world graphs, and the results demonstrate that our method REPT is several times more accurate than state-of-the-art methods. result 1.00 0.97 0.55 asserted 1.00

What kind of paper the classifier reports this is: method or tool 1.00 · evidence from observation or experiment 0.86.

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Every quoted sentence on this record is the authors'. Every label is from Pith's closed vocabulary, with the probability shown beside it. Every number in the measurements table is the authors', checked by code. Record as JSON

The paper
Original abstract

Recently, considerable efforts have been devoted to approximately computing the global and local (i.e., incident to each node) triangle counts of a large graph stream represented as a sequence of edges. Existing approximate triangle counting algorithms rely on sampling techniques to reduce the computational cost. However, their estimation errors are significantly determined by the covariance between sampled triangles. Moreover, little attention has been paid to developing parallel one-pass streaming algorithms that can be used to fast and approximately count triangles on a multi-core machine or a cluster of machines. To solve these problems, we develop a novel parallel method REPT to significantly reduce the covariance (even completely eliminate the covariance for some cases) between sampled triangles. We theoretically prove that REPT is more accurate than parallelizing existing triangle count estimation algorithms in a direct manner. In addition, we also conduct extensive experiments on a variety of real-world graphs, and the results demonstrate that our method REPT is several times more accurate than state-of-the-art methods.

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