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BiHMP-GAN: Bidirectional 3D Human Motion Prediction GAN

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arxiv 1812.02591 v1 pith:E24ALYSH submitted 2018-12-06 cs.CV

classification cs.CV
keywords sequencemotionpredictionbidirectionalbihmp-ganhumanposediscriminator
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Human motion prediction model has applications in various fields of computer vision. Without taking into account the inherent stochasticity in the prediction of future pose dynamics, such methods often converges to a deterministic undesired mean of multiple probable outcomes. Devoid of this, we propose a novel probabilistic generative approach called Bidirectional Human motion prediction GAN, or BiHMP-GAN. To be able to generate multiple probable human-pose sequences, conditioned on a given starting sequence, we introduce a random extrinsic factor r, drawn from a predefined prior distribution. Furthermore, to enforce a direct content loss on the predicted motion sequence and also to avoid mode-collapse, a novel bidirectional framework is incorporated by modifying the usual discriminator architecture. The discriminator is trained also to regress this extrinsic factor r, which is used alongside with the intrinsic factor (encoded starting pose sequence) to generate a particular pose sequence. To further regularize the training, we introduce a novel recursive prediction strategy. In spite of being in a probabilistic framework, the enhanced discriminator architecture allows predictions of an intermediate part of pose sequence to be used as a conditioning for prediction of the latter part of the sequence. The bidirectional setup also provides a new direction to evaluate the prediction quality against a given test sequence. For a fair assessment of BiHMP-GAN, we report performance of the generated motion sequence using (i) a critic model trained to discriminate between real and fake motion sequence, and (ii) an action classifier trained on real human motion dynamics. Outcomes of both qualitative and quantitative evaluations, on the probabilistic generations of the model, demonstrate the superiority of BiHMP-GAN over previously available methods.

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Cited by 1 Pith paper

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  1. Learning Variations in Human Motion via Mix-and-Match Perturbation

    cs.LG 2019-08 conditional novelty 6.0 of 10

    Mix-and-Match perturbation randomly replaces a subset of the RNN hidden state with noise, preventing conditional VAEs from ignoring the latent code and yielding more diverse human motion predictions.

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