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2.5D Visual Sound

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arxiv 1812.04204 v4 pith:5JY57WNM submitted 2018-12-11 cs.CV

classification cs.CV
keywords visualaudiosoundbinauralvideomonauralnetworkscene
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Binaural audio provides a listener with 3D sound sensation, allowing a rich perceptual experience of the scene. However, binaural recordings are scarcely available and require nontrivial expertise and equipment to obtain. We propose to convert common monaural audio into binaural audio by leveraging video. The key idea is that visual frames reveal significant spatial cues that, while explicitly lacking in the accompanying single-channel audio, are strongly linked to it. Our multi-modal approach recovers this link from unlabeled video. We devise a deep convolutional neural network that learns to decode the monaural (single-channel) soundtrack into its binaural counterpart by injecting visual information about object and scene configurations. We call the resulting output 2.5D visual sound---the visual stream helps "lift" the flat single channel audio into spatialized sound. In addition to sound generation, we show the self-supervised representation learned by our network benefits audio-visual source separation. Our video results: http://vision.cs.utexas.edu/projects/2.5D_visual_sound/

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Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. OmniAudio: Generating Spatial Audio from 360-Degree Video

    eess.AS 2025-04 conditional novelty 6.0 of 10

    OmniAudio generates First-order Ambisonics audio directly from 360-degree video using dual-branch video encoding and flow-matching pre-training, and it introduces the Sphere360 dataset and benchmark.

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