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Quantum Distributed Algorithm for Triangle Finding in the CONGEST Model

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arxiv 1908.11488 v2 pith:3ZRK4C4C submitted 2019-08-30 quant-ph cs.DC

classification quant-phcs.DC
keywords trianglefindingquantumcongestdistributedmodeltildealgorithm
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abstract

This paper considers the triangle finding problem in the CONGEST model of distributed computing. Recent works by Izumi and Le Gall (PODC'17), Chang, Pettie and Zhang (SODA'19) and Chang and Saranurak (PODC'19) have successively reduced the classical round complexity of triangle finding (as well as triangle listing) from the trivial upper bound $O(n)$ to $\tilde O(n^{1/3})$, where~$n$ denotes the number of vertices in the graph. In this paper we present a quantum distributed algorithm that solves the triangle finding problem in $\tilde O(n^{1/4})$ rounds in the CONGEST model. This gives another example of quantum algorithm beating the best known classical algorithms in distributed computing. Our result also exhibits an interesting phenomenon: while in the classical setting the best known upper bounds for the triangle finding and listing problems are identical, in the quantum setting the round complexities of these two problems are now $\tilde O(n^{1/4})$ and $\tilde \Theta(n^{1/3})$, respectively. Our result thus shows that triangle finding is easier than triangle listing in the quantum CONGEST model.

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Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Quantum Communication Lower Bounds for Search Problems via Matrix Discrepancy

    quant-ph 2026-07 accept novelty 7.5 of 10

    A matrix-discrepancy argument proves tight one-way quantum lower bounds for collision finding (Ω(N^{1/4})) and for streaming triangle finding (Ω(√Δ_V)) where Boolean-Hidden-Matching reductions fail.

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