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Towards High-Fidelity 3D Face Reconstruction from In-the-Wild Images Using Graph Convolutional Networks

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arxiv 2003.05653 v3 pith:INUWBYZR submitted 2020-03-12 cs.CV

classification cs.CV
keywords facefacialimagesmethodmethodsnetworkstexturetextures
verification ladder T0 review T1 audit T2 compute T3 formal

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3D Morphable Model (3DMM) based methods have achieved great success in recovering 3D face shapes from single-view images. However, the facial textures recovered by such methods lack the fidelity as exhibited in the input images. Recent work demonstrates high-quality facial texture recovering with generative networks trained from a large-scale database of high-resolution UV maps of face textures, which is hard to prepare and not publicly available. In this paper, we introduce a method to reconstruct 3D facial shapes with high-fidelity textures from single-view images in-the-wild, without the need to capture a large-scale face texture database. The main idea is to refine the initial texture generated by a 3DMM based method with facial details from the input image. To this end, we propose to use graph convolutional networks to reconstruct the detailed colors for the mesh vertices instead of reconstructing the UV map. Experiments show that our method can generate high-quality results and outperforms state-of-the-art methods in both qualitative and quantitative comparisons.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Generative Face Parsing Map Guided 3D Face Reconstruction Under Occluded Scenes

    cs.CV 2024-12 conditional novelty 5.0 of 10

    A parsing-map-plus algorithm merges a face segmentation with a landmark-derived map to synthesize an un-occluded face, which then drives 3DMM-based 3D face reconstruction.

  2. Generative Landmarks Guided Eyeglasses Removal 3D Face Reconstruction

    cs.CV 2024-12 reject novelty 2.0 of 10

    A landmark-guided GAN deletes and repaints eyeglasses regions, then a ResNet-50 regresses 3DMM coefficients from the cleaned face to produce a glasses-free 3D reconstruction.

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