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Hints and Principles for Computer System Design

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arxiv 2011.02455 v3 pith:AHGSV2TV submitted 2020-11-03 cs.DC cs.OScs.SE

classification cs.DCcs.OScs.SE
keywords systemdesignhintsprinciplesachievingadaptableapplyapproximate
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This new long version of my 1983 paper suggests the goals you might have for your system -- Simple, Timely, Efficient, Adaptable, Dependable, Yummy (STEADY) -- and techniques for achieving them -- Approximate, Incremental, Divide & Conquer (AID). It also gives some principles for system design that are more than just hints, and many examples of how to apply the ideas.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Accelerating Confidential Databases with Crypto-free Mappings

    cs.CR 2026-03 accept novelty 7.0 of 10

    Crypto-free FID-to-plaintext mappings inside TEEs remove synchronous en/decryption from modern confidential-database query paths, yielding large TPC-H/TPC-C gains over HEDB.

  2. Intent-based System Design and Operation

    cs.DC 2025-02 conditional novelty 5.0 of 10

    The paper proposes 'intent' as a new abstraction that would let cloud systems translate high-level functional and operational requirements into automatically designed, operated, and self-improving systems.

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