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Hints and Principles for Computer System Design
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This new long version of my 1983 paper suggests the goals you might have for your system -- Simple, Timely, Efficient, Adaptable, Dependable, Yummy (STEADY) -- and techniques for achieving them -- Approximate, Incremental, Divide & Conquer (AID). It also gives some principles for system design that are more than just hints, and many examples of how to apply the ideas.
Forward citations
Cited by 2 Pith papers
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Accelerating Confidential Databases with Crypto-free Mappings
Crypto-free FID-to-plaintext mappings inside TEEs remove synchronous en/decryption from modern confidential-database query paths, yielding large TPC-H/TPC-C gains over HEDB.
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Intent-based System Design and Operation
The paper proposes 'intent' as a new abstraction that would let cloud systems translate high-level functional and operational requirements into automatically designed, operated, and self-improving systems.
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