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HexDom: Polycube-Based Hexahedral-Dominant Mesh Generation

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arxiv 2103.04183 v2 pith:RIGXO2WE submitted 2021-03-06 cs.GR cs.CG

HexDom: Polycube-Based Hexahedral-Dominant Mesh Generation

classification cs.GR cs.CG
keywords meshgenerationhexdomsoftwarepolycube-basedall-hexahedralelementsexplain
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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In this paper, we extend our earlier polycube-based all-hexahedral mesh generation method to hexahedral-dominant mesh generation, and present the HexDom software package. Given the boundary representation of a solid model, HexDom creates a hex-dominant mesh by using a semi-automated polycube-based mesh generation method. The resulting hexahedral dominant mesh includes hexahedra, tetrahedra, and triangular prisms. By adding non-hexahedral elements, we are able to generate better quality hexahedral elements than in all-hexahedral meshes. We explain the underlying algorithms in four modules including segmentation, polycube construction, hex-dominant mesh generation and quality improvement, and use a rockerarm model to explain how to run the software. We also apply our software to a number of other complex models to test their robustness. The software package and all tested models are availabe in github (https://github.com/CMU-CBML/HexDom).

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