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In-Place Scene Labelling and Understanding with Implicit Scene Representation

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arxiv 2103.15875 v2 pith:AIHH6F27 submitted 2021-03-29 cs.CV

classification cs.CV
keywords scenesemanticlabelslabellabellingsemanticsappearanceapproach
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Semantic labelling is highly correlated with geometry and radiance reconstruction, as scene entities with similar shape and appearance are more likely to come from similar classes. Recent implicit neural reconstruction techniques are appealing as they do not require prior training data, but the same fully self-supervised approach is not possible for semantics because labels are human-defined properties. We extend neural radiance fields (NeRF) to jointly encode semantics with appearance and geometry, so that complete and accurate 2D semantic labels can be achieved using a small amount of in-place annotations specific to the scene. The intrinsic multi-view consistency and smoothness of NeRF benefit semantics by enabling sparse labels to efficiently propagate. We show the benefit of this approach when labels are either sparse or very noisy in room-scale scenes. We demonstrate its advantageous properties in various interesting applications such as an efficient scene labelling tool, novel semantic view synthesis, label denoising, super-resolution, label interpolation and multi-view semantic label fusion in visual semantic mapping systems.

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Cited by 1 Pith paper

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  1. LEG-SLAM: Real-Time Language-Enhanced Gaussian Splatting for SLAM

    cs.CV 2025-06 conditional novelty 5.0 of 10

    LEG-SLAM is a real-time RGB-D SLAM that jointly renders photorealistic images and open-vocabulary semantic masks by distilling PCA-compressed DINOv2 features into 3D Gaussians.

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