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Nine Potential Pitfalls when Designing Human-AI Co-Creative Systems

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arxiv 2104.00358 v1 pith:LQRV64N7 submitted 2021-04-01 cs.HC cs.AI

classification cs.HCcs.AI
keywords pitfallspotentialco-creativehuman-ainineachievingaddressingassumptions
verification ladder T0 review T1 audit T2 compute T3 formal
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This position paper examines potential pitfalls on the way towards achieving human-AI co-creation with generative models in a way that is beneficial to the users' interests. In particular, we collected a set of nine potential pitfalls, based on the literature and our own experiences as researchers working at the intersection of HCI and AI. We illustrate each pitfall with examples and suggest ideas for addressing it. Reflecting on all pitfalls, we discuss and conclude with implications for future research directions. With this collection, we hope to contribute to a critical and constructive discussion on the roles of humans and AI in co-creative interactions, with an eye on related assumptions and potential side-effects for creative practices and beyond.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. CreepyCoCreator? Investigating AI Representation Modes for 3D Object Co-Creation in Virtual Reality

    cs.HC 2025-02 conditional novelty 6.0 of 10

    A Wizard-of-Oz VR study shows that embodiment, highlighting, and incremental visualization each shape how users perceive an AI co-creator, with embodiment increasing perceived partnership and contribution.

  2. Exploring the Needs of Practising Musicians in Co-Creative AI Through Co-Design

    cs.HC 2025-02 conditional novelty 5.0 of 10

    A co-design study with 13 practising musicians produced a variation tool and design insights, including that musicians want AI framed as a tool, not a collaborator, and want control over the creative process.

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