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GPUReplay: A 50-KB GPU Stack for Client ML

Distributed, Parallel, and Cluster Computing · Submitted 4 May 2021

abstract compiled · 2026-09-23 · no language-model review

The authors' main claim We show that GPUReplay works with a variety of integrated GPU hardware, GPU APIs, ML frameworks, and 33 neural network (NN) implementations for inference or training.

how it is stated · asserted 1.00 read the record →

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arXiv ID2105.05085 (version 4)
Pith IDI7NBTDO4, Pith's permanent record of this paper and its review
CitationFelix Xiaozhu Lin, Heejin Park. "GPUReplay: A 50-KB GPU Stack for Client ML." arXiv:2105.05085 (2021). https://pith.science/paper/I7NBTDO4
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The paper's own sentences, arranged. Each label is drawn from a closed vocabulary; the number beside it is the probability the classifier gave that label. Numbers in the tables are the authors', checked by code. No sentence in this record was written by a model.

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Compiled by classifier-1.13.0 via TypeSafe API, question bank abstract-p1-20260923, 2026-09-23: 1 request, 6,129 input tokens.

What the abstract itself states, as probabilities: claims first 0.20 · states limitation 0.11 · human participants 0.02 · controlled comparison 0.17 · randomized assignment 0.01 · states quantitative result 0.97 · compares with prior results 0.25 · mentions code or data availability 0.98.

The abstract, sentence by sentence

arXiv listing abstract v4. Results and the main claim are underlined; .

GPUReplay (GR) is a novel way for deploying GPU-accelerated computation on mobile and embedded devices. It addresses high complexity of a modern GPU stack for deployment ease and security. The idea is to record GPU executions on the full GPU stack ahead of time and replay the executions on new input at run time. We address key challenges towards making GR feasible, sound, and practical to use. The resultant replayer is a drop-in replacement of the original GPU stack. It is tiny (50 KB of executable), robust (replaying long executions without divergence), portable (running in a commodity OS, in TEE, and baremetal), and quick to launch (speeding up startup by up to two orders of magnitude). We show that GPUReplay works with a variety of integrated GPU hardware, GPU APIs, ML frameworks, and 33 neural network (NN) implementations for inference or training. The code is available at https://github.com/bakhi/GPUReplay.

background contribution method result interpretation main claim

What the classifier reports for each sentence. The number is the probability it gave the label.
#sentencerolethe authors' own workstates the main conclusionstrength
s0 GPUReplay (GR) is a novel way for deploying GPU-accelerated computation on mobile and embedded devices. contribution 1.00 0.47 0.10 asserted 1.00
s1 It addresses high complexity of a modern GPU stack for deployment ease and security. background 0.70 0.27 0.05 asserted 1.00
s2 The idea is to record GPU executions on the full GPU stack ahead of time and replay the executions on new input at run time. method 0.88 0.38 0.07 asserted 0.97
s3 We address key challenges towards making GR feasible, sound, and practical to use. contribution 0.93 0.79 0.04 asserted 0.80
s4 The resultant replayer is a drop-in replacement of the original GPU stack. contribution 0.51 0.81 0.14 asserted 1.00
s5 It is tiny (50 KB of executable), robust (replaying long executions without divergence), portable (running in a commodity OS, in TEE, and baremetal), and quick to launch (speeding up startup by up to two orders of magnitude). result 0.76 0.91 0.34 asserted 1.00
s6 We show that GPUReplay works with a variety of integrated GPU hardware, GPU APIs, ML frameworks, and 33 neural network (NN) implementations for inference or training. result 0.94 0.93 0.21 asserted 1.00
s7 The code is available at https://github.com/bakhi/GPUReplay. contribution 0.74 0.38 0.02 asserted 0.99

What kind of paper the classifier reports this is: method or tool 1.00 · evidence from observation or experiment 0.97.

What was examined, and what was not

sources read
  • arXiv listing abstract v4
not examined
  • full text
  • figures and tables
  • references and citing sentences
  • relations to other papers
levels run
  • P abstract
not run
  • S sections
  • T body sentences
  • C citations
  • R cross-paper relations

Every quoted sentence on this record is the authors'. Every label is from Pith's closed vocabulary, with the probability shown beside it. Every number in the measurements table is the authors', checked by code. Record as JSON

The paper
Original abstract

GPUReplay (GR) is a novel way for deploying GPU-accelerated computation on mobile and embedded devices. It addresses high complexity of a modern GPU stack for deployment ease and security. The idea is to record GPU executions on the full GPU stack ahead of time and replay the executions on new input at run time. We address key challenges towards making GR feasible, sound, and practical to use. The resultant replayer is a drop-in replacement of the original GPU stack. It is tiny (50 KB of executable), robust (replaying long executions without divergence), portable (running in a commodity OS, in TEE, and baremetal), and quick to launch (speeding up startup by up to two orders of magnitude). We show that GPUReplay works with a variety of integrated GPU hardware, GPU APIs, ML frameworks, and 33 neural network (NN) implementations for inference or training. The code is available at https://github.com/bakhi/GPUReplay.

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Each citing sentence is taken from the citing paper's LaTeX source and typed by Pith's classifier. A label appears at probability 0.8 or more (0.95 for support), a contest at 0.7 or more; the quoted words are the citing authors'. How each label was checked · JSON

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