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Corruption-Robust Offline Reinforcement Learning

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arxiv 2106.06630 v1 pith:XQMZ2XJZ submitted 2021-06-11 cs.LG

classification cs.LG
keywords epsilonlearningrobustofflineadversaryalgorithmcasecontrasts
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abstract

We study the adversarial robustness in offline reinforcement learning. Given a batch dataset consisting of tuples $(s, a, r, s')$, an adversary is allowed to arbitrarily modify $\epsilon$ fraction of the tuples. From the corrupted dataset the learner aims to robustly identify a near-optimal policy. We first show that a worst-case $\Omega(d\epsilon)$ optimality gap is unavoidable in linear MDP of dimension $d$, even if the adversary only corrupts the reward element in a tuple. This contrasts with dimension-free results in robust supervised learning and best-known lower-bound in the online RL setting with corruption. Next, we propose robust variants of the Least-Square Value Iteration (LSVI) algorithm utilizing robust supervised learning oracles, which achieve near-matching performances in cases both with and without full data coverage. The algorithm requires the knowledge of $\epsilon$ to design the pessimism bonus in the no-coverage case. Surprisingly, in this case, the knowledge of $\epsilon$ is necessary, as we show that being adaptive to unknown $\epsilon$ is impossible.This again contrasts with recent results on corruption-robust online RL and implies that robust offline RL is a strictly harder problem.

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  1. Multi-level Certified Defense Against Poisoning Attacks in Offline Reinforcement Learning

    cs.LG 2025-05 conditional novelty 6.0 of 10

    A DP-based certified defense provides lower bounds on expected cumulative reward and per-state action stability for offline RL under transition- and trajectory-level poisoning, with larger certified radii than COPA.

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