REVIEW 2 cited by
Principles towards Real-Time Simulation of Material Point Method on Modern GPUs
Not yet reviewed by Pith; the record is open.
This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.
SPECIMEN: schema-true, not a live event
T0 review · schema-true
One-sentence machine reading of the paper's core claim.
pith:XXXXXXXX · record.json · timestamp
Signed reviews
abstract
Physics-based simulation has been actively employed in generating offline visual effects in the film and animation industry. However, the computations required for high-quality scenarios are generally immense, deterring its adoption in real-time applications, e.g., virtual production, avatar live-streaming, and cloud gaming. We summarize the principles that can accelerate the computation pipeline on single-GPU and multi-GPU platforms through extensive investigation and comprehension of modern GPU architecture. We further demonstrate the effectiveness of these principles by applying them to the material point method to build up our framework, which achieves $1.7\times$--$8.6\times$ speedup on a single GPU and $2.5\times$--$14.8\times$ on four GPUs compared to the state-of-the-art. Our pipeline is specifically designed for real-time applications (i.e., scenarios with small to medium particles) and achieves significant multi-GPU efficiency. We demonstrate our pipeline by simulating a snow scenario with 1.33M particles and a fountain scenario with 143K particles in real-time (on average, 68.5 and 55.9 frame-per-second, respectively) on four NVIDIA Tesla V100 GPUs interconnected with NVLinks.
Forward citations
Cited by 2 Pith papers
-
CK-MPM: A Compact-Kernel Material Point Method
CK-MPM uses a C^2-continuous single-cell kernel on two offset grids to make MPM transfers cheaper, less diffusive, and stable.
-
ControlHair: Synergizing Physics Simulator and Video Diffusion for Controllable Dynamic Hair Rendering
ControlHair couples Blender hair simulation with a video diffusion transformer to generate photorealistic videos with controlled hair dynamics from a single reference image.
Discussion (0). Continue with ORCID to comment.