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NeRF-In: Free-Form NeRF Inpainting with RGB-D Priors
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Though Neural Radiance Field (NeRF) demonstrates compelling novel view synthesis results, it is still unintuitive to edit a pre-trained NeRF because the neural network's parameters and the scene geometry/appearance are often not explicitly associated. In this paper, we introduce the first framework that enables users to remove unwanted objects or retouch undesired regions in a 3D scene represented by a pre-trained NeRF without any category-specific data and training. The user first draws a free-form mask to specify a region containing unwanted objects over a rendered view from the pre-trained NeRF. Our framework first transfers the user-provided mask to other rendered views and estimates guiding color and depth images within these transferred masked regions. Next, we formulate an optimization problem that jointly inpaints the image content in all masked regions across multiple views by updating the NeRF model's parameters. We demonstrate our framework on diverse scenes and show it obtained visual plausible and structurally consistent results across multiple views using shorter time and less user manual efforts.
Forward citations
Cited by 3 Pith papers
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High-fidelity 3D Gaussian Inpainting: preserving multi-view consistency and photorealistic details
A 3D Gaussian inpainting framework with automatic mask refinement and depth-initialized uncertainty weighting balances multi-view consistency and visual detail, reporting the best LPIPS on the SPIn-NeRF dataset.
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InstaInpaint: Instant 3D-Scene Inpainting with Masked Large Reconstruction Model
A masked fine-tuning strategy adapts large reconstruction models to perform feed-forward 3D scene inpainting in 0.4 seconds with competitive state-of-the-art quality.
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DiGA3D: Coarse-to-Fine Diffusional Propagation of Geometry and Appearance for Versatile 3D Inpainting
DiGA3D performs text-guided 3D inpainting (removal, re-texturing, replacement) with a coarse-to-fine diffusion propagation scheme to improve multi-view appearance and geometry consistency.
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