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Does Zero-Shot Reinforcement Learning Exist?

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arxiv 2209.14935 v2 pith:YOJW7Y3O submitted 2022-09-29 cs.LG

classification cs.LG
keywords learningzero-shotfeaturesagentagentsbeenbestelementary
verification ladder T0 review T1 audit T2 compute T3 formal
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A zero-shot RL agent is an agent that can solve any RL task in a given environment, instantly with no additional planning or learning, after an initial reward-free learning phase. This marks a shift from the reward-centric RL paradigm towards "controllable" agents that can follow arbitrary instructions in an environment. Current RL agents can solve families of related tasks at best, or require planning anew for each task. Strategies for approximate zero-shot RL ave been suggested using successor features (SFs) [BBQ+ 18] or forward-backward (FB) representations [TO21], but testing has been limited. After clarifying the relationships between these schemes, we introduce improved losses and new SF models, and test the viability of zero-shot RL schemes systematically on tasks from the Unsupervised RL benchmark [LYL+21]. To disentangle universal representation learning from exploration, we work in an offline setting and repeat the tests on several existing replay buffers. SFs appear to suffer from the choice of the elementary state features. SFs with Laplacian eigenfunctions do well, while SFs based on auto-encoders, inverse curiosity, transition models, low-rank transition matrix, contrastive learning, or diversity (APS), perform unconsistently. In contrast, FB representations jointly learn the elementary and successor features from a single, principled criterion. They perform best and consistently across the board, reaching 85% of supervised RL performance with a good replay buffer, in a zero-shot manner.

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Epistemically-guided forward-backward exploration

    cs.LG 2025-07 conditional novelty 6.0 of 10

    Choosing exploration policies by the ensemble disagreement of forward-backward value estimates improves zero-shot RL sample efficiency on DeepMind Control Suite tasks.

  2. Self-Supervised Goal-Reaching Results in Multi-Agent Cooperation and Exploration

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    Self-supervised multi-agent goal-reaching, where each agent independently learns a contrastive critic of its own observations, achieves cooperation and exploration in sparse-reward MARL tasks where standard baselines fail.

  3. A Survey of State Representation Learning for Deep Reinforcement Learning

    cs.LG 2025-06 conditional novelty 4.0 of 10

    A six-class taxonomy of state representation learning methods for model-free online deep reinforcement learning, with selection guidelines, evaluation metrics, and future directions.

  4. MAGIK: Mapping to Analogous Goals via Imagination-enabled Knowledge Transfer

    cs.AI 2025-06 conditional novelty 4.0 of 10

    MAGIK reuses a source RL policy for new analogous tasks by using a semi-supervised VAE to imagine target observations in source form, achieving zero-shot transfer in MiniGrid and Reacher.

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