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Model-based Trajectory Stitching for Improved Offline Reinforcement Learning
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In many real-world applications, collecting large and high-quality datasets may be too costly or impractical. Offline reinforcement learning (RL) aims to infer an optimal decision-making policy from a fixed set of data. Getting the most information from historical data is then vital for good performance once the policy is deployed. We propose a model-based data augmentation strategy, Trajectory Stitching (TS), to improve the quality of sub-optimal historical trajectories. TS introduces unseen actions joining previously disconnected states: using a probabilistic notion of state reachability, it effectively `stitches' together parts of the historical demonstrations to generate new, higher quality ones. A stitching event consists of a transition between a pair of observed states through a synthetic and highly probable action. New actions are introduced only when they are expected to be beneficial, according to an estimated state-value function. We show that using this data augmentation strategy jointly with behavioural cloning (BC) leads to improvements over the behaviour-cloned policy from the original dataset. Improving over the BC policy could then be used as a launchpad for online RL through planning and demonstration-guided RL.
Forward citations
Cited by 2 Pith papers
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Improving Trajectory Stitching with Flow Models
Flow Planner combines a UNet with local inpainting conditioning, action-noise data augmentation, and train/inference trajectory splitting to enable flow models to stitch novel trajectories for robotic manipulation.
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Enhancing Decision Transformer with Diffusion-Based Trajectory Branch Generation
BG uses a value-guided diffusion model to generate trajectory branches that augment offline datasets, and the authors show this substantially improves Decision Transformer on maze and antmaze D4RL tasks.
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