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S-Graphs+: Real-time Localization and Mapping leveraging Hierarchical Representations
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In this paper, we present an evolved version of Situational Graphs, which jointly models in a single optimizable factor graph (1) a pose graph, as a set of robot keyframes comprising associated measurements and robot poses, and (2) a 3D scene graph, as a high-level representation of the environment that encodes its different geometric elements with semantic attributes and the relational information between them. Specifically, our S-Graphs+ is a novel four-layered factor graph that includes: (1) a keyframes layer with robot pose estimates, (2) a walls layer representing wall surfaces, (3) a rooms layer encompassing sets of wall planes, and (4) a floors layer gathering the rooms within a given floor level. The above graph is optimized in real-time to obtain a robust and accurate estimate of the robots pose and its map, simultaneously constructing and leveraging high-level information of the environment. To extract this high-level information, we present novel room and floor segmentation algorithms utilizing the mapped wall planes and free-space clusters. We tested S-Graphs+ on multiple datasets, including simulated and real data of indoor environments from varying construction sites, and on a real public dataset of several indoor office areas. On average over our datasets, S-Graphs+ outperforms the accuracy of the second-best method by a margin of 10.67%, while extending the robot situational awareness by a richer scene model. Moreover, we make the software available as a docker file.
Forward citations
Cited by 3 Pith papers
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Hydra++: Real-Time Hierarchical 3D Scene Graph Construction With Object-Level Shape Estimation
Hydra++ integrates category-agnostic shape estimators (CRISP/SAM3D) plus a reprojection-mask check into real-time hierarchical scene graphs and improves object/scene reconstruction indoors and outdoors.
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N2M: Bridging Navigation and Manipulation by Learning Pose Preference from Rollout
N2M predicts preferable base poses for manipulation policies from ego-centric point clouds, learned from rollouts, lifting success from 3% to 54% in the PnPCounterToCab task.
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Towards Terrain-Aware Task-Driven 3D Scene Graph Generation in Outdoor Environments
An outdoor 3D scene graph pipeline using LiDAR-camera fusion, CLIP embeddings, and per-terrain Voronoi graphs is demonstrated on a campus dataset with qualitative results.
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