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Exposure-Based Multi-Agent Inspection of a Tumbling Target Using Deep Reinforcement Learning
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As space becomes more congested, on orbit inspection is an increasingly relevant activity whether to observe a defunct satellite for planning repairs or to de-orbit it. However, the task of on orbit inspection itself is challenging, typically requiring the careful coordination of multiple observer satellites. This is complicated by a highly nonlinear environment where the target may be unknown or moving unpredictably without time for continuous command and control from the ground. There is a need for autonomous, robust, decentralized solutions to the inspection task. To achieve this, we consider a hierarchical, learned approach for the decentralized planning of multi-agent inspection of a tumbling target. Our solution consists of two components: a viewpoint or high-level planner trained using deep reinforcement learning and a navigation planner handling point-to-point navigation between pre-specified viewpoints. We present a novel problem formulation and methodology that is suitable not only to reinforcement learning-derived robust policies, but extendable to unknown target geometries and higher fidelity information theoretic objectives received directly from sensor inputs. Operating under limited information, our trained multi-agent high-level policies successfully contextualize information within the global hierarchical environment and are correspondingly able to inspect over 90% of non-convex tumbling targets, even in the absence of additional agent attitude control.
Forward citations
Cited by 2 Pith papers
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Information-Aware Model Predictive Control for Satellite Inspection
An MPC controller that minimizes predicted estimation covariance of target features under Hill-Clohessy-Wiltshire dynamics generates feasible close-in satellite inspection trajectories, but only for a distance-only me...
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Deep Reinforcement Learning for Scalable Multiagent Spacecraft Inspection
A fixed-size lidar-like observation space lets a single trained reinforcement-learning policy control varying numbers of inspecting spacecraft, with distance-to-nearest-agent information performing best.
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